TowerDefense/UI/gui.gd
2025-08-29 14:16:19 +02:00

17 lines
352 B
GDScript

extends Control
@onready var player_manager : PlayerManager = $"../../PlayerManager"
func _ready() -> void:
pass
func _on_button_cube_pressed() -> void:
pass # Replace with function body.
func _on_button_quit_level_pressed() -> void:
Transition.goto("res://UI/start_menu.tscn")
func _on_button_quit_game_pressed() -> void:
get_tree().quit()