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2025-08-27 01:35:13 +02:00
addons/signal_lens Foue enters the stage 2025-08-25 23:23:03 +02:00
Assets new GUI still WIP 2025-08-26 19:26:36 +02:00
Bullets cleanup project + upgrade system 2025-06-18 12:19:43 +02:00
enemies level 1 new scene 2025-08-21 18:52:45 +02:00
Globals new GUI still WIP 2025-08-26 19:26:36 +02:00
Levels refactor: improve spawning logic 2025-08-27 01:35:13 +02:00
Scripts refactor: improve spawning logic 2025-08-27 01:35:13 +02:00
Tests Lots of stuff 2025-08-18 15:11:33 +02:00
Tiles Start, defeat, win screen added 2025-08-20 00:58:53 +02:00
Towers refactor: improve spawning logic 2025-08-27 01:35:13 +02:00
UI new GUI still WIP 2025-08-26 19:26:36 +02:00
Upgrades/Tower cleanup project + upgrade system 2025-06-18 12:19:43 +02:00
VFX StartMenu with pixel rain ! 2025-08-21 00:10:15 +02:00
Waves refactor: improve spawning logic 2025-08-27 01:35:13 +02:00
.gitattributes initial commit 2025-03-26 18:55:43 +01:00
.gitignore initial commit 2025-03-26 18:55:43 +01:00
bullet_container.gd cleanup project + upgrade system 2025-06-18 12:19:43 +02:00
bullet_container.gd.uid cleanup project + upgrade system 2025-06-18 12:19:43 +02:00
default_theme.tres transition goto scene 2025-08-21 16:06:02 +02:00
game_menu.gd refactor: extract PlayerManager from world.gd 2025-08-26 17:49:16 +02:00
game_menu.gd.uid Foue enters the stage 2025-08-25 23:23:03 +02:00
game_menu.tscn game menu work in progress 2025-08-26 17:36:51 +02:00
icon.svg initial commit 2025-03-26 18:55:43 +01:00
icon.svg.import lot's of stuff 2025-04-02 18:02:13 +02:00
project.godot Foue enters the stage 2025-08-25 23:23:03 +02:00