StartMenu with pixel rain !

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Daydreel 2025-08-21 00:10:15 +02:00
parent 0ea3b1b96d
commit 4b1c915984
60 changed files with 1327 additions and 15 deletions

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Copyright (c) 2012, Denis Masharov <denis.masharov@gmail.com>,
with Reserved Font Name "Glass Antiqua".
This Font Software is licensed under the SIL Open Font License, Version 1.1.
This license is copied below, and is also available with a FAQ at:
https://openfontlicense.org
-----------------------------------------------------------
SIL OPEN FONT LICENSE Version 1.1 - 26 February 2007
-----------------------------------------------------------
PREAMBLE
The goals of the Open Font License (OFL) are to stimulate worldwide
development of collaborative font projects, to support the font creation
efforts of academic and linguistic communities, and to provide a free and
open framework in which fonts may be shared and improved in partnership
with others.
The OFL allows the licensed fonts to be used, studied, modified and
redistributed freely as long as they are not sold by themselves. The
fonts, including any derivative works, can be bundled, embedded,
redistributed and/or sold with any software provided that any reserved
names are not used by derivative works. The fonts and derivatives,
however, cannot be released under any other type of license. The
requirement for fonts to remain under this license does not apply
to any document created using the fonts or their derivatives.
DEFINITIONS
"Font Software" refers to the set of files released by the Copyright
Holder(s) under this license and clearly marked as such. This may
include source files, build scripts and documentation.
"Reserved Font Name" refers to any names specified as such after the
copyright statement(s).
"Original Version" refers to the collection of Font Software components as
distributed by the Copyright Holder(s).
"Modified Version" refers to any derivative made by adding to, deleting,
or substituting -- in part or in whole -- any of the components of the
Original Version, by changing formats or by porting the Font Software to a
new environment.
"Author" refers to any designer, engineer, programmer, technical
writer or other person who contributed to the Font Software.
PERMISSION & CONDITIONS
Permission is hereby granted, free of charge, to any person obtaining
a copy of the Font Software, to use, study, copy, merge, embed, modify,
redistribute, and sell modified and unmodified copies of the Font
Software, subject to the following conditions:
1) Neither the Font Software nor any of its individual components,
in Original or Modified Versions, may be sold by itself.
2) Original or Modified Versions of the Font Software may be bundled,
redistributed and/or sold with any software, provided that each copy
contains the above copyright notice and this license. These can be
included either as stand-alone text files, human-readable headers or
in the appropriate machine-readable metadata fields within text or
binary files as long as those fields can be easily viewed by the user.
3) No Modified Version of the Font Software may use the Reserved Font
Name(s) unless explicit written permission is granted by the corresponding
Copyright Holder. This restriction only applies to the primary font name as
presented to the users.
4) The name(s) of the Copyright Holder(s) or the Author(s) of the Font
Software shall not be used to promote, endorse or advertise any
Modified Version, except to acknowledge the contribution(s) of the
Copyright Holder(s) and the Author(s) or with their explicit written
permission.
5) The Font Software, modified or unmodified, in part or in whole,
must be distributed entirely under this license, and must not be
distributed under any other license. The requirement for fonts to
remain under this license does not apply to any document created
using the Font Software.
TERMINATION
This license becomes null and void if any of the above conditions are
not met.
DISCLAIMER
THE FONT SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT
OF COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL THE
COPYRIGHT HOLDER BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
INCLUDING ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL
DAMAGES, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF THE USE OR INABILITY TO USE THE FONT SOFTWARE OR FROM
OTHER DEALINGS IN THE FONT SOFTWARE.

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Copyright 2020 The Grandstander Project Authors (https://github.com/Etcetera-Type-Co/Grandstander)
This Font Software is licensed under the SIL Open Font License, Version 1.1.
This license is copied below, and is also available with a FAQ at:
https://openfontlicense.org
-----------------------------------------------------------
SIL OPEN FONT LICENSE Version 1.1 - 26 February 2007
-----------------------------------------------------------
PREAMBLE
The goals of the Open Font License (OFL) are to stimulate worldwide
development of collaborative font projects, to support the font creation
efforts of academic and linguistic communities, and to provide a free and
open framework in which fonts may be shared and improved in partnership
with others.
The OFL allows the licensed fonts to be used, studied, modified and
redistributed freely as long as they are not sold by themselves. The
fonts, including any derivative works, can be bundled, embedded,
redistributed and/or sold with any software provided that any reserved
names are not used by derivative works. The fonts and derivatives,
however, cannot be released under any other type of license. The
requirement for fonts to remain under this license does not apply
to any document created using the fonts or their derivatives.
DEFINITIONS
"Font Software" refers to the set of files released by the Copyright
Holder(s) under this license and clearly marked as such. This may
include source files, build scripts and documentation.
"Reserved Font Name" refers to any names specified as such after the
copyright statement(s).
"Original Version" refers to the collection of Font Software components as
distributed by the Copyright Holder(s).
"Modified Version" refers to any derivative made by adding to, deleting,
or substituting -- in part or in whole -- any of the components of the
Original Version, by changing formats or by porting the Font Software to a
new environment.
"Author" refers to any designer, engineer, programmer, technical
writer or other person who contributed to the Font Software.
PERMISSION & CONDITIONS
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a copy of the Font Software, to use, study, copy, merge, embed, modify,
redistribute, and sell modified and unmodified copies of the Font
Software, subject to the following conditions:
1) Neither the Font Software nor any of its individual components,
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redistributed and/or sold with any software, provided that each copy
contains the above copyright notice and this license. These can be
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in the appropriate machine-readable metadata fields within text or
binary files as long as those fields can be easily viewed by the user.
3) No Modified Version of the Font Software may use the Reserved Font
Name(s) unless explicit written permission is granted by the corresponding
Copyright Holder. This restriction only applies to the primary font name as
presented to the users.
4) The name(s) of the Copyright Holder(s) or the Author(s) of the Font
Software shall not be used to promote, endorse or advertise any
Modified Version, except to acknowledge the contribution(s) of the
Copyright Holder(s) and the Author(s) or with their explicit written
permission.
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must be distributed entirely under this license, and must not be
distributed under any other license. The requirement for fonts to
remain under this license does not apply to any document created
using the Font Software.
TERMINATION
This license becomes null and void if any of the above conditions are
not met.
DISCLAIMER
THE FONT SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT
OF COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL THE
COPYRIGHT HOLDER BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
INCLUDING ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL
DAMAGES, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF THE USE OR INABILITY TO USE THE FONT SOFTWARE OR FROM
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Grandstander Variable Font
==========================
This download contains Grandstander as both variable fonts and static fonts.
Grandstander is a variable font with this axis:
wght
This means all the styles are contained in these files:
Grandstander-VariableFont_wght.ttf
Grandstander-Italic-VariableFont_wght.ttf
If your app fully supports variable fonts, you can now pick intermediate styles
that arent available as static fonts. Not all apps support variable fonts, and
in those cases you can use the static font files for Grandstander:
static/Grandstander-Thin.ttf
static/Grandstander-ExtraLight.ttf
static/Grandstander-Light.ttf
static/Grandstander-Regular.ttf
static/Grandstander-Medium.ttf
static/Grandstander-SemiBold.ttf
static/Grandstander-Bold.ttf
static/Grandstander-ExtraBold.ttf
static/Grandstander-Black.ttf
static/Grandstander-ThinItalic.ttf
static/Grandstander-ExtraLightItalic.ttf
static/Grandstander-LightItalic.ttf
static/Grandstander-Italic.ttf
static/Grandstander-MediumItalic.ttf
static/Grandstander-SemiBoldItalic.ttf
static/Grandstander-BoldItalic.ttf
static/Grandstander-ExtraBoldItalic.ttf
static/Grandstander-BlackItalic.ttf
Get started
-----------
1. Install the font files you want to use
2. Use your app's font picker to view the font family and all the
available styles
Learn more about variable fonts
-------------------------------
https://developers.google.com/web/fundamentals/design-and-ux/typography/variable-fonts
https://variablefonts.typenetwork.com
https://medium.com/variable-fonts
In desktop apps
https://theblog.adobe.com/can-variable-fonts-illustrator-cc
https://helpx.adobe.com/nz/photoshop/using/fonts.html#variable_fonts
Online
https://developers.google.com/fonts/docs/getting_started
https://developer.mozilla.org/en-US/docs/Web/CSS/CSS_Fonts/Variable_Fonts_Guide
https://developer.microsoft.com/en-us/microsoft-edge/testdrive/demos/variable-fonts
Installing fonts
MacOS: https://support.apple.com/en-us/HT201749
Linux: https://www.google.com/search?q=how+to+install+a+font+on+gnu%2Blinux
Windows: https://support.microsoft.com/en-us/help/314960/how-to-install-or-remove-a-font-in-windows
Android Apps
https://developers.google.com/fonts/docs/android
https://developer.android.com/guide/topics/ui/look-and-feel/downloadable-fonts
License
-------
Please read the full license text (OFL.txt) to understand the permissions,
restrictions and requirements for usage, redistribution, and modification.
You can use them in your products & projects print or digital,
commercial or otherwise.
This isn't legal advice, please consider consulting a lawyer and see the full
license for all details.

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UI/start_menu.gd Normal file
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@ -0,0 +1,5 @@
extends Control
func _on_quit_button_pressed() -> void:
get_tree().quit()

1
UI/start_menu.gd.uid Normal file
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@ -0,0 +1 @@
uid://dqtxbncmls4tu

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[gd_scene load_steps=2 format=3 uid="uid://2xw1yn1tmlcy"]
[gd_scene load_steps=9 format=3 uid="uid://2xw1yn1tmlcy"]
[ext_resource type="PackedScene" uid="uid://88elnilxithv" path="res://UI/level_button.tscn" id="1_dl586"]
[ext_resource type="Script" uid="uid://dqtxbncmls4tu" path="res://UI/start_menu.gd" id="1_neu3s"]
[ext_resource type="PackedScene" uid="uid://c6hg12tui8344" path="res://VFX/pixel_rain.tscn" id="1_q5qyg"]
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bg_color = Color(0.933333, 0.933333, 0.933333, 1)
[sub_resource type="LabelSettings" id="LabelSettings_j3hi8"]
font = ExtResource("2_f14c5")
font_size = 100
font_color = Color(0.882353, 0.243137, 0.14902, 1)
shadow_size = 3
shadow_offset = Vector2(0, 0)
[node name="StartMenu" type="Control"]
layout_mode = 3
@ -9,37 +24,132 @@ anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
script = ExtResource("1_neu3s")
[node name="Panel" type="Panel" parent="."]
layout_mode = 1
[node name="Node2D" type="Node2D" parent="."]
[node name="Camera2D" type="Camera2D" parent="Node2D"]
position = Vector2(960, 540)
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[node name="Panel" type="Panel" parent="Background"]
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
theme_override_styles/panel = SubResource("StyleBoxFlat_f14c5")
[node name="VBoxContainer" type="VBoxContainer" parent="."]
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[node name="VFX" type="Node2D" parent="Layer1"]
[node name="PixelRain" parent="Layer1/VFX" instance=ExtResource("1_q5qyg")]
speed = 90.0
lifetime = 10.0
trail_lifetime = 1.0
overall_scale = 0.18
[node name="ColorRect" type="ColorRect" parent="Layer1"]
anchors_preset = 15
anchor_right = 1.0
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grow_horizontal = 2
grow_vertical = 2
color = Color(1, 1, 1, 0.470588)
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lifetime = 10.0
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grow_vertical = 2
color = Color(1, 1, 1, 0.313726)
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lifetime = 10.0
trail_lifetime = 1.3
overall_scale = 0.28
[node name="ColorRect" type="ColorRect" parent="Layer3"]
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
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grow_vertical = 2
color = Color(1, 1, 1, 0.156863)
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anchor_right = 0.5
offset_left = -199.0
offset_top = 100.0
offset_right = 199.0
offset_bottom = 223.0
grow_horizontal = 2
text = "Pole Pixel
Defense Force"
label_settings = SubResource("LabelSettings_j3hi8")
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anchors_preset = 8
anchor_left = 0.5
anchor_top = 0.5
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offset_left = -94.5
offset_top = -20.0
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offset_bottom = 47.0
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grow_vertical = 2
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text = "Pole Pixel Defense Force"
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theme = ExtResource("6_rcgl7")
level = "uid://ky0uewndeuwv"
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theme = ExtResource("6_rcgl7")
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28
VFX/pixel_drop.gd Normal file
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@ -0,0 +1,28 @@
extends CharacterBody2D
class_name RainDrop
@export var speed := 10.0
@export var lifetime := 3.0
@export var trail_lifetime := 1.0
@export var overall_scale := 1.0
func _ready() -> void:
apply_scale_to_all()
$TrailParticles.lifetime = trail_lifetime
$Timer.wait_time = lifetime
$Timer.start()
func _process(delta: float) -> void:
velocity.y = speed
move_and_slide()
func apply_scale_to_all() -> void:
scale *= overall_scale
$TrailParticles.scale_amount_min = overall_scale
$TrailParticles.scale_amount_max = overall_scale
func _on_timer_timeout() -> void:
queue_free()

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point_count = 2
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script = ExtResource("1_a0bat")
[node name="TrailParticles" type="CPUParticles2D" parent="."]
amount = 6
texture = ExtResource("1_l3drx")
lifetime = 1.8
gravity = Vector2(0, 0)
scale_amount_curve = SubResource("Curve_xn2bo")
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32
VFX/pixel_rain.gd Normal file
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@ -0,0 +1,32 @@
extends Node2D
@export_category("Rain")
@export var cooldown := 0.2
@export_category("RainDrop")
@export var speed := 10.0
@export var lifetime := 3.0
@export var trail_lifetime := 1.0
@export var overall_scale := 1.0
var time := 0.0
var rain_drop_packed := preload("res://VFX/pixel_drop.tscn")
func _physics_process(delta: float) -> void:
if time >= cooldown:
make_it_rain()
time = 0.0
time += delta
func make_it_rain() -> void:
var rain_drop : RainDrop = rain_drop_packed.instantiate()
var screen_width = get_viewport().get_camera_2d().position.x + get_viewport().size.x/2
var screen_height = get_viewport().get_camera_2d().position.y - get_viewport().size.y/2 - 100 #Offset
rain_drop.speed = speed
rain_drop.lifetime = lifetime
rain_drop.trail_lifetime = trail_lifetime
rain_drop.overall_scale = overall_scale
add_child(rain_drop)
rain_drop.global_position = Vector2(randi_range(-screen_width,screen_width), screen_height)

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22
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View file

@ -0,0 +1,22 @@
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[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_7j863"]
bg_color = Color(0.2, 0.2, 0.2, 1)
border_width_left = 1
border_width_top = 1
border_width_right = 1
border_width_bottom = 1
expand_margin_left = 10.0
expand_margin_top = 20.0
expand_margin_right = 10.0
expand_margin_bottom = 20.0
[resource]
default_font = ExtResource("1_e7bfs")
default_font_size = 40
Button/styles/focus = SubResource("StyleBoxFlat_7j863")
Button/styles/hover = SubResource("StyleBoxFlat_7j863")
Button/styles/normal = SubResource("StyleBoxFlat_7j863")
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GameManager="*res://Globals/GameManager.gd"
EventBus="*res://Globals/EventBus.gd"
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window/size/viewport_width=1920
window/size/viewport_height=1080
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