upgrade: godot 4.5 #6

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Varylios wants to merge 4 commits from update/godot-4.5-feature into main
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Varylios added 1 commit 2025-09-16 22:14:45 +02:00
Varylios force-pushed update/godot-4.5-feature from 8eb87f9c79 to 579fc26423 2025-09-16 22:53:44 +02:00 Compare
Varylios added 1 commit 2025-09-20 19:59:04 +02:00
- add hitscan
 - add camera arrow key move
Varylios added 1 commit 2025-09-21 00:32:18 +02:00
Varylios added 1 commit 2025-09-21 13:08:23 +02:00
This pull request has changes conflicting with the target branch.
  • Levels/Map 1/level_1.tres
  • Projectiles/Scenes/projectile-Victoria.tscn
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Checkout

From your project repository, check out a new branch and test the changes.
git fetch -u origin update/godot-4.5-feature:update/godot-4.5-feature
git checkout update/godot-4.5-feature

Merge

Merge the changes and update on Forgejo.

Warning: The "Autodetect manual merge" setting is not enabled for this repository, you will have to mark this pull request as manually merged afterwards.

git checkout main
git merge --no-ff update/godot-4.5-feature
git checkout update/godot-4.5-feature
git rebase main
git checkout main
git merge --ff-only update/godot-4.5-feature
git checkout update/godot-4.5-feature
git rebase main
git checkout main
git merge --no-ff update/godot-4.5-feature
git checkout main
git merge --squash update/godot-4.5-feature
git checkout main
git merge --ff-only update/godot-4.5-feature
git checkout main
git merge update/godot-4.5-feature
git push origin main
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Reference: James/TowerDefense#6
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