TowerDefense/Projectiles/Scenes/projectile-Victoria.tscn
Varylios 868810ca82 refactor: projectiles logic
- add hitscan
 - add camera arrow key move
2025-09-20 19:58:50 +02:00

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Text

[gd_scene load_steps=3 format=3 uid="uid://df8u7dogl4wi0"]
[ext_resource type="PackedScene" uid="uid://oykrff3g74eo" path="res://Projectiles/projectile.tscn" id="1_suva6"]
[sub_resource type="SphereShape3D" id="SphereShape3D_k24mn"]
radius = 1.5
[node name="Projectile" instance=ExtResource("1_suva6")]
type = 2
speed = 5
maxTargets = 3
[node name="DamageArea#BoucingRange" type="CollisionShape3D" parent="." index="0"]
shape = SubResource("SphereShape3D_k24mn")
[node name="HitBox" parent="." index="3"]
collision_mask = 2