TowerDefense/game_menu.gd
2025-08-25 23:23:03 +02:00

11 lines
269 B
GDScript

extends Control
var selected_tower
func _ready() -> void:
EventBus.tower_selected.connect(_on_EventBus_tower_selected)
func _on_EventBus_tower_selected(tower : PackedScene, tower_button : TowerButton):
selected_tower = tower
selected_tower_button = tower_button