TowerDefense/addons/LevelEditor/wave_maker.tscn
2025-08-30 15:46:36 +02:00

148 lines
5.4 KiB
Text

[gd_scene load_steps=3 format=3 uid="uid://dh24t8804isms"]
[ext_resource type="Script" uid="uid://27y0jliv6ckx" path="res://addons/LevelEditor/WaveMaker.gd" id="1_usfft"]
[ext_resource type="Script" uid="uid://b47p2u458hsn0" path="res://addons/LevelEditor/UI/CustomOptionButton.gd" id="2_xjxpq"]
[node name="Menu" type="HBoxContainer"]
offset_right = 885.0
offset_bottom = 574.0
size_flags_horizontal = 3
size_flags_vertical = 3
script = ExtResource("1_usfft")
[node name="MarginContainer" type="MarginContainer" parent="."]
custom_minimum_size = Vector2(20, 0)
layout_mode = 2
[node name="VBoxContainer2" type="VBoxContainer" parent="."]
layout_mode = 2
size_flags_horizontal = 3
size_flags_vertical = 3
[node name="MarginContainer" type="MarginContainer" parent="VBoxContainer2"]
custom_minimum_size = Vector2(0, 20)
layout_mode = 2
[node name="HBoxContainer" type="HBoxContainer" parent="VBoxContainer2"]
layout_mode = 2
[node name="LevelSelect" type="OptionButton" parent="VBoxContainer2/HBoxContainer"]
layout_mode = 2
selected = 0
allow_reselect = true
item_count = 2
popup/item_0/text = "level_1"
popup/item_0/id = 0
popup/item_1/text = "level_2"
popup/item_1/id = 1
script = ExtResource("2_xjxpq")
resourcePath = "res://Levels"
regexPattern = "(level_.*)\\.tres"
reloadOnOpen = true
metadata/_custom_type_script = "uid://b47p2u458hsn0"
[node name="NewLevel" type="Button" parent="VBoxContainer2/HBoxContainer"]
layout_mode = 2
text = "Nouveau Niveau"
[node name="Show" type="Button" parent="VBoxContainer2/HBoxContainer"]
layout_mode = 2
text = "Afficher"
[node name="Clean" type="Button" parent="VBoxContainer2/HBoxContainer"]
layout_mode = 2
text = "Effacer"
[node name="Save" type="Button" parent="VBoxContainer2/HBoxContainer"]
layout_mode = 2
text = "Sauvegarder"
[node name="Test" type="Button" parent="VBoxContainer2/HBoxContainer"]
visible = false
layout_mode = 2
text = "TESTER !!!!"
[node name="ButtonContainer" type="HBoxContainer" parent="VBoxContainer2"]
layout_mode = 2
[node name="Add wave" type="Button" parent="VBoxContainer2/ButtonContainer"]
layout_mode = 2
text = "Ajouter une vague"
[node name="ButtonContainer2" type="HBoxContainer" parent="VBoxContainer2"]
layout_mode = 2
[node name="AutoLaunchLevel" type="CheckButton" parent="VBoxContainer2/ButtonContainer2"]
layout_mode = 2
[node name="Label" type="Label" parent="VBoxContainer2/ButtonContainer2"]
layout_mode = 2
text = "Lancer le niveau auto. "
[node name="MarginContainer2" type="MarginContainer" parent="VBoxContainer2/ButtonContainer2"]
custom_minimum_size = Vector2(20, 0)
layout_mode = 2
[node name="RemoveWave" type="Button" parent="VBoxContainer2/ButtonContainer2"]
layout_mode = 2
text = "Suprimer la vague"
[node name="ButtonContainer4" type="HBoxContainer" parent="VBoxContainer2"]
layout_mode = 2
[node name="WaitForKill" type="CheckButton" parent="VBoxContainer2/ButtonContainer4"]
layout_mode = 2
[node name="Label" type="Label" parent="VBoxContainer2/ButtonContainer4"]
layout_mode = 2
text = "Attendre la mort des enemies pour lancer la vague suivante"
[node name="MarginContainer2" type="MarginContainer" parent="VBoxContainer2"]
custom_minimum_size = Vector2(0, 30)
layout_mode = 2
[node name="ButtonContainer5" type="HBoxContainer" parent="VBoxContainer2"]
custom_minimum_size = Vector2(0, 30)
layout_mode = 2
[node name="TowerSelector" type="ItemList" parent="VBoxContainer2/ButtonContainer5"]
layout_mode = 2
size_flags_horizontal = 3
select_mode = 2
allow_search = false
auto_width = true
auto_height = true
item_count = 6
item_0/text = "PIERRE"
item_1/text = "ALINE"
item_2/text = "MAXENCE"
item_3/text = "VICTORIA"
item_4/text = "EVAN"
item_5/text = "ALEX"
[node name="MarginContainer4" type="MarginContainer" parent="VBoxContainer2"]
custom_minimum_size = Vector2(0, 30)
layout_mode = 2
[node name="ScrollContainer" type="ScrollContainer" parent="VBoxContainer2"]
layout_mode = 2
size_flags_vertical = 3
[node name="WaveContainer" type="TabContainer" parent="VBoxContainer2/ScrollContainer"]
layout_mode = 2
size_flags_vertical = 3
clip_tabs = false
drag_to_rearrange_enabled = true
[connection signal="onValueChanged" from="VBoxContainer2/HBoxContainer/LevelSelect" to="." method="selectLevel"]
[connection signal="pressed" from="VBoxContainer2/HBoxContainer/NewLevel" to="." method="_on_new_level_pressed"]
[connection signal="pressed" from="VBoxContainer2/HBoxContainer/Show" to="." method="cleanAndBuildMenu"]
[connection signal="pressed" from="VBoxContainer2/HBoxContainer/Clean" to="." method="cleanMenu"]
[connection signal="pressed" from="VBoxContainer2/HBoxContainer/Save" to="." method="_on_save_pressed"]
[connection signal="pressed" from="VBoxContainer2/ButtonContainer/Add wave" to="." method="addWave"]
[connection signal="toggled" from="VBoxContainer2/ButtonContainer2/AutoLaunchLevel" to="." method="_on_auto_launch_wave_toggled"]
[connection signal="pressed" from="VBoxContainer2/ButtonContainer2/RemoveWave" to="." method="removeWave"]
[connection signal="toggled" from="VBoxContainer2/ButtonContainer4/WaitForKill" to="." method="_on_wait_for_kill_toggled"]
[connection signal="multi_selected" from="VBoxContainer2/ButtonContainer5/TowerSelector" to="." method="onSelectedTowerChange"]
[connection signal="active_tab_rearranged" from="VBoxContainer2/ScrollContainer/WaveContainer" to="." method="changeWaveOrder"]
[connection signal="tab_changed" from="VBoxContainer2/ScrollContainer/WaveContainer" to="." method="tabFocusHaschanged"]