TowerDefense/addons/LevelEditor/LevelEditor.gd
2025-08-29 20:08:41 +02:00

32 lines
789 B
GDScript

@tool
extends EditorPlugin
# Replace this value with a PascalCase autoload name, as per the GDScript style guide.
#const AUTOLOAD_NAME = "LevelEditorAutoload"
const ui = preload("res://addons/LevelEditor/wave_maker.tscn")
var main_panel_instance
func _enter_tree():
main_panel_instance = ui.instantiate()
# Add the main panel to the editor's main viewport.
EditorInterface.get_editor_main_screen().add_child(main_panel_instance)
# Hide the main panel. Very much required.
_make_visible(false)
func _has_main_screen():
return true
func _make_visible(visible):
if main_panel_instance:
main_panel_instance.visible = visible
func _get_plugin_name():
return "Level Editor"
func _get_plugin_icon():
return EditorInterface.get_editor_theme().get_icon("Node", "EditorIcons")