TowerDefense/Towers/Projectiles/Draft/projectile_pierre.gd
2025-09-14 22:54:54 +02:00

10 lines
235 B
GDScript

extends Sprite3D
var impact : GPUParticles3D = preload("res://Towers/Projectiles/ImpactPierre.tscn").instantiate()
func _ready() -> void:
$SFXCreate.play()
func on_impact() -> void:
get_tree().root.add_child(impact)
queue_free()