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addons
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upgrade: godot 4.5
|
2025-11-21 18:47:03 +01:00 |
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Assets
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equilibrage, controle, vagues
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2025-10-15 16:37:48 +02:00 |
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Enemies
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upgrade: godot 4.5
|
2025-11-21 18:47:03 +01:00 |
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Globals
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upgrade: godot 4.5
|
2025-11-21 18:47:03 +01:00 |
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Levels
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équilibrage proto
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2025-11-21 17:37:23 +01:00 |
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Projectiles
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upgrade: godot 4.5
|
2025-11-21 18:47:03 +01:00 |
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Tiles
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refactor: even better hitboxes
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2025-09-14 12:52:01 +02:00 |
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Towers
|
équilibrage proto
|
2025-11-21 17:37:23 +01:00 |
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UI
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upgrade: godot 4.5
|
2025-11-21 18:47:03 +01:00 |
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Upgrades
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upgrade: godot 4.5
|
2025-11-21 18:47:03 +01:00 |
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VFX
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upgrade: godot 4.5
|
2025-11-21 18:47:03 +01:00 |
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.gitattributes
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initial commit
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2025-03-26 18:55:43 +01:00 |
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.gitignore
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feat: add piercing and bouncing projectile
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2025-09-03 00:15:22 +02:00 |
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default_theme.tres
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transition goto scene
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2025-08-21 16:06:02 +02:00 |
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export_presets.cfg
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equilibrage, controle, vagues
|
2025-10-15 16:37:48 +02:00 |
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icon.svg
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initial commit
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2025-03-26 18:55:43 +01:00 |
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icon.svg.import
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lot's of stuff
|
2025-04-02 18:02:13 +02:00 |
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project.godot
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equilibrage, controle, vagues
|
2025-10-15 16:37:48 +02:00 |