37 lines
1.2 KiB
Text
37 lines
1.2 KiB
Text
[gd_scene load_steps=6 format=3 uid="uid://m0vj2ac5oesx"]
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[ext_resource type="Texture2D" uid="uid://cuphn1ph86gv8" path="res://Assets/Emotes/emote_faceSad.png" id="1_kukuk"]
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[ext_resource type="Script" uid="uid://c3cmwfdofbw0x" path="res://VFX/death_particles.gd" id="2_n3nax"]
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_u5ixm"]
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transparency = 2
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alpha_scissor_threshold = 0.252
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alpha_antialiasing_mode = 0
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blend_mode = 1
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shading_mode = 0
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albedo_texture = ExtResource("1_kukuk")
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billboard_mode = 2
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billboard_keep_scale = true
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[sub_resource type="QuadMesh" id="QuadMesh_8oxv1"]
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material = SubResource("StandardMaterial3D_u5ixm")
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[sub_resource type="Curve" id="Curve_wov25"]
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_data = [Vector2(0, 1), 0.0, 0.0, 0, 0, Vector2(1, 0.464378), 0.0, 0.0, 0, 0]
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point_count = 2
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[node name="SadParticles" type="CPUParticles3D"]
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emitting = false
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amount = 6
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one_shot = true
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explosiveness = 1.0
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mesh = SubResource("QuadMesh_8oxv1")
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direction = Vector3(1, 1, 0)
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spread = 180.0
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gravity = Vector3(0, 0, 0)
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initial_velocity_min = 0.5
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initial_velocity_max = 1.0
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scale_amount_curve = SubResource("Curve_wov25")
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script = ExtResource("2_n3nax")
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[connection signal="finished" from="." to="." method="_on_finished"]
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