TowerDefense/UI/start_menu.tscn
2025-09-07 19:53:01 +02:00

218 lines
5.9 KiB
Text

[gd_scene load_steps=10 format=3 uid="uid://2xw1yn1tmlcy"]
[ext_resource type="Script" uid="uid://dqtxbncmls4tu" path="res://UI/start_menu.gd" id="1_neu3s"]
[ext_resource type="PackedScene" uid="uid://c6hg12tui8344" path="res://VFX/pixel_rain.tscn" id="1_q5qyg"]
[ext_resource type="Shader" uid="uid://c31b4mkeyaqhy" path="res://Assets/Shaders/transition.gdshader" id="1_yqwmv"]
[ext_resource type="FontFile" uid="uid://dvcx4cv7ge60n" path="res://Assets/Fonts/Grandstander/static/Grandstander-SemiBold.ttf" id="2_f14c5"]
[ext_resource type="Texture2D" uid="uid://cs24awnya7o5p" path="res://Assets/VFX/start_menu_vignette.png" id="2_j3hi8"]
[ext_resource type="Theme" uid="uid://bbp4qcbwkeg7x" path="res://default_theme.tres" id="6_rcgl7"]
[sub_resource type="ShaderMaterial" id="ShaderMaterial_2cbuu"]
shader = ExtResource("1_yqwmv")
shader_parameter/use_sprite_alpha = true
shader_parameter/use_transition_texture = false
shader_parameter/transition_type = 2
shader_parameter/position = Vector2(0, 0)
shader_parameter/invert = false
shader_parameter/grid_size = Vector2(50, 30)
shader_parameter/rotation_angle = 0.0
shader_parameter/stagger = Vector2(0, 0)
shader_parameter/stagger_frequency = Vector2i(2, 2)
shader_parameter/flip_frequency = Vector2i(1, 1)
shader_parameter/basic_feather = 0.0
shader_parameter/use_mask_size = false
shader_parameter/mask_size = Vector2(100, 100)
shader_parameter/edges = 4
shader_parameter/shape_feather = 0.0
shader_parameter/sectors = 1
shader_parameter/clock_feather = 0.0
shader_parameter/progress = 11.0
shader_parameter/progress_bias = Vector2(1, 1)
[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_f14c5"]
bg_color = Color(0.933333, 0.933333, 0.933333, 1)
[sub_resource type="LabelSettings" id="LabelSettings_j3hi8"]
font = ExtResource("2_f14c5")
font_size = 100
font_color = Color(0.882353, 0.243137, 0.14902, 1)
shadow_size = 3
shadow_offset = Vector2(0, 0)
[node name="StartMenu" type="Control"]
material = SubResource("ShaderMaterial_2cbuu")
layout_mode = 3
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
theme = ExtResource("6_rcgl7")
script = ExtResource("1_neu3s")
[node name="Node2D" type="Node2D" parent="."]
[node name="Camera2D" type="Camera2D" parent="Node2D"]
position = Vector2(960, 540)
[node name="Background" type="Control" parent="."]
layout_mode = 1
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
[node name="Panel" type="Panel" parent="Background"]
layout_mode = 1
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
theme_override_styles/panel = SubResource("StyleBoxFlat_f14c5")
[node name="Layer1" type="Control" parent="."]
layout_mode = 1
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
[node name="VFX" type="Node2D" parent="Layer1"]
[node name="PixelRain" parent="Layer1/VFX" instance=ExtResource("1_q5qyg")]
speed = 90.0
lifetime = 10.0
trail_lifetime = 1.0
overall_scale = 0.18
[node name="ColorRect" type="ColorRect" parent="Layer1"]
layout_mode = 1
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
color = Color(1, 1, 1, 0.470588)
[node name="Layer2" type="Control" parent="."]
layout_mode = 1
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
[node name="VFX" type="Node2D" parent="Layer2"]
[node name="PixelRain" parent="Layer2/VFX" instance=ExtResource("1_q5qyg")]
speed = 110.0
lifetime = 10.0
trail_lifetime = 1.15
overall_scale = 0.23
[node name="ColorRect" type="ColorRect" parent="Layer2"]
layout_mode = 1
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
color = Color(1, 1, 1, 0.313726)
[node name="Layer3" type="Control" parent="."]
layout_mode = 1
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
[node name="VFX" type="Node2D" parent="Layer3"]
[node name="PixelRain" parent="Layer3/VFX" instance=ExtResource("1_q5qyg")]
speed = 130.0
lifetime = 10.0
trail_lifetime = 1.3
overall_scale = 0.28
[node name="ColorRect" type="ColorRect" parent="Layer3"]
layout_mode = 1
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
color = Color(1, 1, 1, 0.156863)
[node name="Layer4" type="Control" parent="."]
layout_mode = 1
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
[node name="Vignette" type="TextureRect" parent="Layer4"]
modulate = Color(1, 1, 1, 0.521569)
layout_mode = 0
offset_right = 1920.0
offset_bottom = 1080.0
texture = ExtResource("2_j3hi8")
[node name="VFX" type="Node2D" parent="Layer4"]
[node name="PixelRain" parent="Layer4/VFX" instance=ExtResource("1_q5qyg")]
lifetime = 10.0
overall_scale = 0.33
[node name="Middleground" type="Control" parent="."]
layout_mode = 1
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
[node name="Label" type="Label" parent="Middleground"]
layout_mode = 1
anchors_preset = 5
anchor_left = 0.5
anchor_right = 0.5
offset_left = -199.0
offset_top = 100.0
offset_right = 199.0
offset_bottom = 223.0
grow_horizontal = 2
text = "Pole Pixel
Defense Force"
label_settings = SubResource("LabelSettings_j3hi8")
horizontal_alignment = 1
[node name="VBoxContainer" type="VBoxContainer" parent="Middleground"]
layout_mode = 1
anchors_preset = 8
anchor_left = 0.5
anchor_top = 0.5
anchor_right = 0.5
anchor_bottom = 0.5
offset_left = -98.0
offset_top = -46.0
offset_right = 91.0
offset_bottom = 47.0
grow_horizontal = 2
grow_vertical = 2
theme_override_constants/separation = 20
[node name="LevelContainer" type="GridContainer" parent="Middleground/VBoxContainer"]
unique_name_in_owner = true
layout_mode = 2
columns = 6
[node name="QuitGame" type="Button" parent="Middleground/VBoxContainer"]
unique_name_in_owner = true
layout_mode = 2
theme = ExtResource("6_rcgl7")
text = "Quit"