[gd_scene load_steps=7 format=3 uid="uid://dp8tg6cpu3ftd"] [ext_resource type="PackedScene" uid="uid://oykrff3g74eo" path="res://Projectiles/projectile.tscn" id="1_yw5ty"] [sub_resource type="SphereShape3D" id="SphereShape3D_xshf4"] [sub_resource type="Gradient" id="Gradient_yw5ty"] offsets = PackedFloat32Array(0, 0.5, 1) colors = PackedColorArray(1, 0.007843138, 0, 1, 1, 0.54901963, 0, 1, 1, 0, 0, 1) metadata/_snap_enabled = true [sub_resource type="GradientTexture1D" id="GradientTexture1D_xshf4"] gradient = SubResource("Gradient_yw5ty") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_yw5ty"] transparency = 4 albedo_color = Color(1, 1, 1, 0.43137255) albedo_texture = SubResource("GradientTexture1D_xshf4") [sub_resource type="SphereMesh" id="SphereMesh_q317a"] material = SubResource("StandardMaterial3D_yw5ty") [node name="Projectile" instance=ExtResource("1_yw5ty")] mode = 2 effect = 1 type = 1 maxTargets = -1 dotTicks = 6 tickInterval = 0.5 [node name="Sprite3D" parent="." index="1"] visible = false [node name="HitBox" parent="." index="2"] collision_mask = 2 [node name="ProjectileSize" parent="HitBox" index="0"] shape = SubResource("SphereShape3D_xshf4") [node name="MeshInstance3D" type="MeshInstance3D" parent="." index="4"] mesh = SubResource("SphereMesh_q317a")