[gd_scene load_steps=4 format=3 uid="uid://r6tj7jprdqib"] [ext_resource type="PackedScene" uid="uid://dg8bjkjuddnhg" path="res://Enemies/enemy.tscn" id="1_f3rau"] [ext_resource type="Texture2D" uid="uid://drbtkux8n3h8w" path="res://Assets/Characters/72 Character Free/Char 2/Character 5.png" id="2_1clf0"] [sub_resource type="ViewportTexture" id="ViewportTexture_4jfoj"] viewport_path = NodePath("Enemy/HealthBar3D/SubViewport") [node name="PathFollow3D" instance=ExtResource("1_f3rau")] [node name="Enemy" parent="." index="0"] speed = 0.5 base_attack_damage = 5 max_life = 20 money = 25 [node name="Sprite3D" parent="Enemy" index="1"] texture = ExtResource("2_1clf0") [node name="HealthBar3D" parent="Enemy" index="2"] texture = SubResource("ViewportTexture_4jfoj")