[gd_scene load_steps=9 format=3 uid="uid://bph5gpic1arod"] [ext_resource type="Script" uid="uid://qqid42jkpkmv" path="res://Levels/Scripts/WorldManager.gd" id="1_tk0a6"] [ext_resource type="Script" uid="uid://caf3yamufmhd4" path="res://Towers/TowerManager.gd" id="2_7pixp"] [ext_resource type="Texture2D" uid="uid://o83munu8dibp" path="res://Assets/Icones/kenney_game_icons_vector.svg" id="3_6dp1o"] [ext_resource type="PackedScene" uid="uid://p6a6rb7sgeqd" path="res://UI/gui.tscn" id="6_ebgat"] [sub_resource type="Animation" id="Animation_oyb16"] length = 0.001 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath("Sprite3DSelection:offset") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 0, "values": [Vector2(0, 0)] } [sub_resource type="Animation" id="Animation_ikoig"] resource_name = "arrow_bobbing" length = 1.5 loop_mode = 1 step = 0.1 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath("Sprite3DSelection:offset") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0, 0.8, 1.5), "transitions": PackedFloat32Array(1, 0.4, 1), "update": 0, "values": [Vector2(0, 0), Vector2(0, 15), Vector2(0, 0)] } [sub_resource type="AnimationLibrary" id="AnimationLibrary_43wwi"] _data = { &"RESET": SubResource("Animation_oyb16"), &"arrow_bobbing": SubResource("Animation_ikoig") } [sub_resource type="Environment" id="Environment_036b0"] background_mode = 1 background_color = Color(0.924338, 0.849272, 0.847318, 1) sky_rotation = Vector3(0, 0, 0.785398) tonemap_white = 0.3 volumetric_fog_density = 0.02 volumetric_fog_albedo = Color(1, 1, 2, 1) volumetric_fog_emission = Color(0.169245, 0.169245, 0.169245, 1) adjustment_enabled = true adjustment_contrast = 1.3 adjustment_saturation = 1.2 [node name="World" type="Node3D"] script = ExtResource("1_tk0a6") [node name="Camera3D" type="Camera3D" parent="."] transform = Transform3D(0.944699, 0.159007, -0.28681, -0.00234758, 0.877843, 0.478943, 0.327929, -0.451784, 0.829671, 1.77767, 3.73465, 4.71854) [node name="TowerManager" type="Node3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 4.73017, 0.728414, 0) script = ExtResource("2_7pixp") [node name="Sprite3DSelection" type="Sprite3D" parent="TowerManager"] modulate = Color(0.966071, 0.695469, 0, 1) pixel_size = 0.03 axis = 1 billboard = 2 alpha_cut = 1 texture = ExtResource("3_6dp1o") hframes = 15 vframes = 7 frame = 44 region_rect = Rect2(703, 96, 21, 30) [node name="AnimationPlayer" type="AnimationPlayer" parent="TowerManager"] libraries = { &"": SubResource("AnimationLibrary_43wwi") } [node name="WorldEnvironment" type="WorldEnvironment" parent="."] environment = SubResource("Environment_036b0") [node name="DirectionalLight3D" type="DirectionalLight3D" parent="."] transform = Transform3D(1, 0, 0, 0, 0.0532597, 0.998581, 0, -0.998581, 0.0532597, 0, 4, 6) light_energy = 0.0 [node name="CanvasLayer" type="CanvasLayer" parent="."] [node name="GUI" parent="CanvasLayer" instance=ExtResource("6_ebgat")] [node name="Towers" type="Node3D" parent="."] [node name="TroopTimer" type="Timer" parent="."] one_shot = true [connection signal="timeout" from="TroopTimer" to="." method="spawnTroop"]