[gd_scene load_steps=12 format=3 uid="uid://db6aq2wdrcjtp"] [ext_resource type="PackedScene" uid="uid://trg7ag3dqr2l" path="res://Towers/tower.tscn" id="1_ki73m"] [ext_resource type="Texture2D" uid="uid://m6jwakrus50v" path="res://Assets/Icones/sea-star.svg" id="2_n34tq"] [ext_resource type="Script" uid="uid://bg0x4egeu17qb" path="res://Upgrades/TowerUpgrade.gd" id="4_rbuca"] [ext_resource type="PackedScene" uid="uid://df8u7dogl4wi0" path="res://Projectiles/Scenes/projectile-Victoria.tscn" id="4_sf52i"] [ext_resource type="Texture2D" uid="uid://315k07rsgf6t" path="res://Assets/Characters/Female1.png" id="5_2rqsg"] [ext_resource type="Texture2D" uid="uid://dqvou7t7o1t5d" path="res://Assets/Icones/medal2.png" id="5_c1yif"] [sub_resource type="SphereShape3D" id="SphereShape3D_sf52i"] radius = 4.0 [sub_resource type="Resource" id="Resource_4ogjq"] script = ExtResource("4_rbuca") baseCost = 20 value = 6.0 maxLevel = 1 costModificator = 30.0 [sub_resource type="Resource" id="Resource_0wro2"] script = ExtResource("4_rbuca") type = 3 baseCost = 50 value = 3.0 maxLevel = 2 costModificator = 50.0 [sub_resource type="Resource" id="Resource_rk1vi"] script = ExtResource("4_rbuca") type = 2 baseCost = 200 value = 1.0 maxLevel = 1 upgradeDirection = -1 [sub_resource type="ViewportTexture" id="ViewportTexture_n34tq"] viewport_path = NodePath("EnergyBar3D/SubViewport") [node name="Victoria" instance=ExtResource("1_ki73m")] tower_name = "Victoria" type = 4 icone = ExtResource("2_n34tq") bio = "" price = 200 damage = 5 projectileScene = ExtResource("4_sf52i") towerRange = SubResource("SphereShape3D_sf52i") action_cooldown = 1.5 max_energy = 15.0 energy_regen = 5.0 energy_cost = 3.0 buttonTooltip = "C'est Victoria" upgrades = Array[ExtResource("4_rbuca")]([SubResource("Resource_4ogjq"), SubResource("Resource_0wro2"), SubResource("Resource_rk1vi")]) [node name="Sprite3D" parent="." index="5"] texture = ExtResource("5_2rqsg") frame = 59 [node name="EnergyBar3D" parent="." index="6"] texture = SubResource("ViewportTexture_n34tq")