[gd_scene load_steps=12 format=3 uid="uid://bj6srer7ghf7p"] [ext_resource type="PackedScene" uid="uid://trg7ag3dqr2l" path="res://Towers/tower.tscn" id="1_s6dfo"] [ext_resource type="Texture2D" uid="uid://bb4wihq1n1wm7" path="res://Assets/Icones/labrador-head.svg" id="2_lcjqw"] [ext_resource type="PackedScene" uid="uid://dy755v20lqu7q" path="res://Projectiles/Scenes/projectile-Pierre.tscn" id="5_wnw3f"] [ext_resource type="Script" uid="uid://bg0x4egeu17qb" path="res://Upgrades/TowerUpgrade.gd" id="5_wvh05"] [ext_resource type="Texture2D" uid="uid://dqvou7t7o1t5d" path="res://Assets/Icones/medal2.png" id="6_wnw3f"] [sub_resource type="SphereShape3D" id="SphereShape3D_c55ds"] radius = 2.0 [sub_resource type="Resource" id="Resource_yyqap"] script = ExtResource("5_wvh05") type = 0 icon = ExtResource("6_wnw3f") text = "Max energy" baseCost = 20 value = 10.0 maxLevel = 3 tierLock = Array[int]([1, 3, 4, 5]) upgradeDirection = 1 upgradeScaleType = 0 costScaleType = 0 costModificator = 30.0 metadata/_custom_type_script = "uid://bg0x4egeu17qb" [sub_resource type="Resource" id="Resource_556ww"] script = ExtResource("5_wvh05") type = 1 icon = ExtResource("6_wnw3f") text = "Energy regen" baseCost = 50 value = 2.0 maxLevel = 3 tierLock = Array[int]([1, 3, 4, 5]) upgradeDirection = 1 upgradeScaleType = 0 costScaleType = 0 costModificator = 50.0 metadata/_custom_type_script = "uid://bg0x4egeu17qb" [sub_resource type="Resource" id="Resource_wvh05"] script = ExtResource("5_wvh05") type = 3 icon = ExtResource("6_wnw3f") text = "Damage" baseCost = 50 value = 2.0 maxLevel = 3 tierLock = Array[int]([1, 3, 4, 5]) upgradeDirection = 1 upgradeScaleType = 0 costScaleType = 0 costModificator = 50.0 [sub_resource type="Resource" id="Resource_wnw3f"] script = ExtResource("5_wvh05") type = 5 icon = ExtResource("6_wnw3f") text = "Cooldown" baseCost = 2000 value = 0.2 maxLevel = 2 tierLock = Array[int]([1, 3, 4, 5]) upgradeDirection = 1 upgradeScaleType = 0 costScaleType = 0 costModificator = 0.0 [sub_resource type="ViewportTexture" id="ViewportTexture_r52mr"] viewport_path = NodePath("EnergyBar3D/SubViewport") [node name="Pierre" instance=ExtResource("1_s6dfo")] tower_name = "Pierre" type = 1 icone = ExtResource("2_lcjqw") price = 100 damage = 2 projectileScene = ExtResource("5_wnw3f") towerRange = SubResource("SphereShape3D_c55ds") action_cooldown = 1.0 max_energy = 25.0 energy_regen = 5.0 energy_cost = 2.0 upgrades = Array[ExtResource("5_wvh05")]([SubResource("Resource_yyqap"), SubResource("Resource_556ww"), SubResource("Resource_wvh05"), SubResource("Resource_wnw3f")]) [node name="EnergyBar3D" parent="." index="6"] texture = SubResource("ViewportTexture_r52mr") [node name="EnergyBar2D" parent="EnergyBar3D/SubViewport" index="0"] max_value = 25.0 value = 25.0