From 740d979efa7fcd0686380e37aad3a971b20064bb Mon Sep 17 00:00:00 2001 From: Varylios Date: Sun, 31 Aug 2025 23:07:55 +0200 Subject: [PATCH] add resource for projectile --- Levels/level_2.tres | 28 +++-------------- Levels/world.gd | 5 +++ Levels/world.tscn | 6 +--- Projectiles/Projectile.gd | 44 +++++++++++++-------------- Projectiles/ProjectileResource.gd | 10 ++++++ Projectiles/ProjectileResource.gd.uid | 1 + Projectiles/projectile.tscn | 6 ++-- Scripts/PlayerManager.gd | 2 +- Towers/Aline/aline.tscn | 22 ++++++++++++-- Towers/Evan/evan.tscn | 15 +++++++-- Towers/Pierre/pierre.tscn | 14 ++++++++- Towers/tower.gd | 12 +++----- Towers/tower.tscn | 2 +- UI/gui.gd | 4 +-- bullet_container.gd | 8 ----- bullet_container.gd.uid | 1 - 16 files changed, 98 insertions(+), 82 deletions(-) create mode 100644 Projectiles/ProjectileResource.gd create mode 100644 Projectiles/ProjectileResource.gd.uid delete mode 100644 bullet_container.gd delete mode 100644 bullet_container.gd.uid diff --git a/Levels/level_2.tres b/Levels/level_2.tres index 9483d64..4a24e54 100644 --- a/Levels/level_2.tres +++ b/Levels/level_2.tres @@ -1,30 +1,10 @@ [gd_resource type="Resource" script_class="Level" load_steps=3 format=3 uid="uid://hlv6kd67wipi"] -[sub_resource type="GDScript" id="GDScript_5jnuq"] -script/source = "@tool -extends Resource -class_name Level - -@export var waves : Array[Wave] -@export var auto_start : bool = false -@export var allowedTowers : Array[Tower.TYPES] : set = allowedTowersHasChanged - - -func allowedTowersHasChanged(value) -> void: - allowedTowers = value - if Engine.is_editor_hint(): - EventBus.allowedTowerHasChange.emit(allowedTowers) -" - -[sub_resource type="GDScript" id="GDScript_h3rs5"] -script/source = "extends Resource -class_name Wave - -@export var troops : Array[Troop] -" +[ext_resource type="Script" uid="uid://cuhq6u67cbbqm" path="res://Scripts/Level/Level.gd" id="1_e3k30"] +[ext_resource type="Script" uid="uid://chu8s12rtdeqx" path="res://Scripts/Level/Wave.gd" id="2_8ao5l"] [resource] -script = SubResource("GDScript_5jnuq") -waves = Array[SubResource("GDScript_h3rs5")]([]) +script = ExtResource("1_e3k30") +waves = Array[ExtResource("2_8ao5l")]([]) auto_start = false allowedTowers = Array[int]([]) diff --git a/Levels/world.gd b/Levels/world.gd index 2a0f3ae..2f1d5c7 100644 --- a/Levels/world.gd +++ b/Levels/world.gd @@ -4,3 +4,8 @@ var selected_collider : CollisionObject3D func _ready() -> void: $WaveManager.spawn_next_wave() + EventBus.projectile_shooted.connect(onProjectileShooted) + + +func onProjectileShooted(projectile : Projectile) -> void: + add_child(projectile) diff --git a/Levels/world.tscn b/Levels/world.tscn index c3c1a83..8d64030 100644 --- a/Levels/world.tscn +++ b/Levels/world.tscn @@ -1,4 +1,4 @@ -[gd_scene load_steps=14 format=3 uid="uid://ky0uewndeuwv"] +[gd_scene load_steps=13 format=3 uid="uid://ky0uewndeuwv"] [ext_resource type="Script" uid="uid://qqid42jkpkmv" path="res://Levels/world.gd" id="1_fj7yv"] [ext_resource type="Texture2D" uid="uid://o83munu8dibp" path="res://Assets/Icones/kenney_game_icons_vector.svg" id="3_ikoig"] @@ -7,7 +7,6 @@ [ext_resource type="Resource" uid="uid://ob41fnhkjr3o" path="res://Levels/level_1.tres" id="8_44brb"] [ext_resource type="PackedScene" uid="uid://gp46cl8euhyf" path="res://Levels/map_1.tscn" id="8_rljl1"] [ext_resource type="PackedScene" uid="uid://p6a6rb7sgeqd" path="res://UI/gui.tscn" id="12_ikoig"] -[ext_resource type="Script" uid="uid://xkk2pxkrwsq8" path="res://bullet_container.gd" id="12_k3n1d"] [sub_resource type="Animation" id="Animation_oyb16"] length = 0.001 @@ -114,9 +113,6 @@ light_energy = 0.0 [node name="GUI" parent="CanvasLayer" instance=ExtResource("12_ikoig")] -[node name="BulletContainer" type="Node3D" parent="."] -script = ExtResource("12_k3n1d") - [node name="Towers" type="Node3D" parent="."] [node name="Map1" parent="." instance=ExtResource("8_rljl1")] diff --git a/Projectiles/Projectile.gd b/Projectiles/Projectile.gd index cac978d..c7b9e2a 100644 --- a/Projectiles/Projectile.gd +++ b/Projectiles/Projectile.gd @@ -1,32 +1,20 @@ extends CharacterBody3D class_name Projectile -const ENEMY : int = 1 -const ALLY : int = 2 +const TARGET_ENEMY : int = 1 ## Flag to target enemy +const TARGET_ALLY : int = 2 ## Flag to target ally const MINIMUN_AREA : float = .1 -@export var speed : int = 20 -@export_range(MINIMUN_AREA, 1000) var radius : float = MINIMUN_AREA -@export var isAOE := false -@export_flags("Enemies", "Alliés") var allowedTargets : int = ENEMY - - -@onready var projectileArea : CollisionShape3D = $Impact/ProjectileArea -@onready var projectileSize : CollisionShape3D = $Impact/ProjectileSize - - +var speed : int = 20 +var isAOE : bool = false +var allowedTargets : int = TARGET_ENEMY var target : PhysicsBody3D var damage : int = 1 -var bodiesInRange : Array[Node3D] var enemiesInRange : Array[Enemy] var allyInRange : Array[Tower] -func _ready() -> void: - enemiesInRange.append(target) - - func _physics_process(delta: float) -> void: if is_instance_valid(target): velocity = global_position.direction_to(target.global_position) * speed @@ -38,7 +26,6 @@ func _physics_process(delta: float) -> void: func onBodyEnteredDamageArea(body: Node3D) -> void: - print(body.get_class()) if isAOE && targetable(body): if body is Enemy: enemiesInRange.append(body) @@ -46,29 +33,40 @@ func onBodyEnteredDamageArea(body: Node3D) -> void: allyInRange.append(body) -func OnBodyExitedDamageArea(body: Node3D) -> void: +func onBodyExitedDamageArea(body: Node3D) -> void: if body is Enemy: enemiesInRange.erase(body) if body is Tower: allyInRange.erase(body) -func onBodyCollideWithProjectile(body : Node3D) -> void: +func onBodyCollideWithProjectile(body: Node3D) -> void: if body == target: resolveDamages() func targetable(body: Node3D) -> bool: if body is Enemy: - return ENEMY & allowedTargets + return TARGET_ENEMY & allowedTargets if body is Tower: - return ALLY & allowedTargets + return TARGET_ALLY & allowedTargets return false func resolveDamages() -> void: - print(enemiesInRange) for enemy in enemiesInRange: enemy.take_damage(damage) queue_free() + + +func loadProjectile(resource : ProjectileResource, startPosition: Vector3, _target: PhysicsBody3D) -> void: + target = _target + enemiesInRange.append(target) + global_position = startPosition + speed = resource.speed + isAOE = resource.isAOE + allowedTargets = resource.allowedTargets + $Sprite3D.texture = resource.sprite + if isAOE && resource.damageArea: + $DamageArea/ProjectileArea.shape = resource.damageArea diff --git a/Projectiles/ProjectileResource.gd b/Projectiles/ProjectileResource.gd new file mode 100644 index 0000000..71a0b71 --- /dev/null +++ b/Projectiles/ProjectileResource.gd @@ -0,0 +1,10 @@ +extends Resource +class_name ProjectileResource + + +@export var speed : int = 20 +@export var damage : int = 1 +@export var isAOE : bool = false +@export_flags("Enemies", "Alliés") var allowedTargets : int = 1 +@export var damageArea : Shape3D +@export var sprite : Texture2D diff --git a/Projectiles/ProjectileResource.gd.uid b/Projectiles/ProjectileResource.gd.uid new file mode 100644 index 0000000..eac2883 --- /dev/null +++ b/Projectiles/ProjectileResource.gd.uid @@ -0,0 +1 @@ +uid://ddgbr0n8kic3y diff --git a/Projectiles/projectile.tscn b/Projectiles/projectile.tscn index c4dde35..1233ee7 100644 --- a/Projectiles/projectile.tscn +++ b/Projectiles/projectile.tscn @@ -7,11 +7,10 @@ radius = 0.1 [sub_resource type="SphereShape3D" id="SphereShape3D_dsts2"] -radius = 1.5 +radius = 0.1 [node name="Projectile" type="CharacterBody3D"] script = ExtResource("1_ggq0q") -speed = 10 [node name="CollisionShape3D" type="CollisionShape3D" parent="."] shape = SubResource("SphereShape3D_r5o86") @@ -34,9 +33,8 @@ collision_layer = 4 collision_mask = 4 [node name="ProjectileArea" type="CollisionShape3D" parent="DamageArea"] -shape = SubResource("SphereShape3D_dsts2") debug_color = Color(0.926858, 0.237749, 0.335021, 0.42) [connection signal="body_entered" from="HitBox" to="." method="onBodyCollideWithProjectile" flags=3] [connection signal="body_entered" from="DamageArea" to="." method="onBodyEnteredDamageArea"] -[connection signal="body_exited" from="DamageArea" to="." method="OnBodyExitedDamageArea"] +[connection signal="body_exited" from="DamageArea" to="." method="onBodyExitedDamageArea"] diff --git a/Scripts/PlayerManager.gd b/Scripts/PlayerManager.gd index b442d11..4ab549f 100644 --- a/Scripts/PlayerManager.gd +++ b/Scripts/PlayerManager.gd @@ -10,7 +10,7 @@ var _state := STATE.IDLE var selected_tower_type : Tower.TYPE = Tower.TYPE.NONE @onready var cam : Camera3D = $"../Camera3D" -@onready var the_cube : TheCube = %TheCube +@onready var the_cube : TheCube = $"../Map1/TheCube" @onready var selection_icon : Sprite3D = $Sprite3DSelection var towers : Dictionary diff --git a/Towers/Aline/aline.tscn b/Towers/Aline/aline.tscn index 332b1d9..89bb3c4 100644 --- a/Towers/Aline/aline.tscn +++ b/Towers/Aline/aline.tscn @@ -1,10 +1,25 @@ -[gd_scene load_steps=6 format=3 uid="uid://ck1qryleu80s"] +[gd_scene load_steps=10 format=3 uid="uid://ck1qryleu80s"] [ext_resource type="PackedScene" uid="uid://trg7ag3dqr2l" path="res://Towers/tower.tscn" id="1_gvvig"] [ext_resource type="Script" uid="uid://16hafh01iv" path="res://Towers/Aline/aline.gd" id="2_6sjqq"] [ext_resource type="Texture2D" uid="uid://cob1lydkirn20" path="res://Assets/Icones/raccoon-head.svg" id="3_6h033"] [ext_resource type="Script" uid="uid://bg0x4egeu17qb" path="res://Scripts/Upgrades/TowerUpgrade.gd" id="3_p2nb1"] +[ext_resource type="Script" uid="uid://ddgbr0n8kic3y" path="res://Projectiles/ProjectileResource.gd" id="4_ck6a3"] [ext_resource type="Texture2D" uid="uid://315k07rsgf6t" path="res://Assets/Characters/Female1.png" id="5_l514g"] +[ext_resource type="Texture2D" uid="uid://dqyhhvxpwtpsy" path="res://Assets/Emotes/emote_star.png" id="5_lhd8w"] + +[sub_resource type="SphereShape3D" id="SphereShape3D_lhd8w"] +radius = 0.6 + +[sub_resource type="Resource" id="Resource_lhd8w"] +script = ExtResource("4_ck6a3") +speed = 20 +damage = 10 +isAOE = true +allowedTargets = 1 +damageArea = SubResource("SphereShape3D_lhd8w") +sprite = ExtResource("5_lhd8w") +metadata/_custom_type_script = "uid://ddgbr0n8kic3y" [node name="Aline" instance=ExtResource("1_gvvig")] script = ExtResource("2_6sjqq") @@ -13,10 +28,11 @@ tower_type = 2 icone = ExtResource("3_6h033") bio = "" price = 150 -bullet_damage = 10 +projectileRessource = SubResource("Resource_lhd8w") +action_cooldown = 2.5 energy_cost = 25.0 tower_shop = Array[ExtResource("3_p2nb1")]([]) -[node name="Sprite3D" parent="." index="6"] +[node name="Sprite3D" parent="." index="5"] texture = ExtResource("5_l514g") frame = 10 diff --git a/Towers/Evan/evan.tscn b/Towers/Evan/evan.tscn index 7a89eaa..74a6d10 100644 --- a/Towers/Evan/evan.tscn +++ b/Towers/Evan/evan.tscn @@ -1,9 +1,20 @@ -[gd_scene load_steps=5 format=3 uid="uid://c4ta0aynybpis"] +[gd_scene load_steps=8 format=3 uid="uid://c4ta0aynybpis"] [ext_resource type="PackedScene" uid="uid://trg7ag3dqr2l" path="res://Towers/tower.tscn" id="1_yctfx"] [ext_resource type="Script" uid="uid://cyxxauybvvfyj" path="res://Towers/Evan/evan.gd" id="2_fuecn"] [ext_resource type="Texture2D" uid="uid://dwwgho6f8f4kj" path="res://Assets/Icones/penguin.svg" id="3_nvfjk"] +[ext_resource type="Script" uid="uid://ddgbr0n8kic3y" path="res://Projectiles/ProjectileResource.gd" id="4_el20i"] [ext_resource type="Script" uid="uid://bg0x4egeu17qb" path="res://Scripts/Upgrades/TowerUpgrade.gd" id="4_v32j5"] +[ext_resource type="Texture2D" uid="uid://dqyhhvxpwtpsy" path="res://Assets/Emotes/emote_star.png" id="5_el20i"] + +[sub_resource type="Resource" id="Resource_ykufo"] +script = ExtResource("4_el20i") +speed = 20 +damage = 1 +isAOE = false +allowedTargets = 1 +sprite = ExtResource("5_el20i") +metadata/_custom_type_script = "uid://ddgbr0n8kic3y" [node name="Evan" instance=ExtResource("1_yctfx")] script = ExtResource("2_fuecn") @@ -11,5 +22,5 @@ tower_name = "Evan" tower_type = 5 icone = ExtResource("3_nvfjk") bio = "" -bullet_damage = 1 +projectileRessource = SubResource("Resource_ykufo") tower_shop = Array[ExtResource("4_v32j5")]([]) diff --git a/Towers/Pierre/pierre.tscn b/Towers/Pierre/pierre.tscn index 8d09d62..d933294 100644 --- a/Towers/Pierre/pierre.tscn +++ b/Towers/Pierre/pierre.tscn @@ -1,8 +1,19 @@ -[gd_scene load_steps=4 format=3 uid="uid://bj6srer7ghf7p"] +[gd_scene load_steps=7 format=3 uid="uid://bj6srer7ghf7p"] [ext_resource type="PackedScene" uid="uid://trg7ag3dqr2l" path="res://Towers/tower.tscn" id="1_7f7qx"] [ext_resource type="Script" uid="uid://q4o384wv3ijj" path="res://Towers/Pierre/pierre.gd" id="1_v16mf"] [ext_resource type="Texture2D" uid="uid://bb4wihq1n1wm7" path="res://Assets/Icones/labrador-head.svg" id="3_odfqx"] +[ext_resource type="Script" uid="uid://ddgbr0n8kic3y" path="res://Projectiles/ProjectileResource.gd" id="4_3juah"] +[ext_resource type="Texture2D" uid="uid://dqyhhvxpwtpsy" path="res://Assets/Emotes/emote_star.png" id="5_p33h4"] + +[sub_resource type="Resource" id="Resource_3ht5a"] +script = ExtResource("4_3juah") +speed = 20 +damage = 5 +isAOE = false +allowedTargets = 1 +sprite = ExtResource("5_p33h4") +metadata/_custom_type_script = "uid://ddgbr0n8kic3y" [node name="Pierre" instance=ExtResource("1_7f7qx")] script = ExtResource("1_v16mf") @@ -10,6 +21,7 @@ tower_name = "Pierre" tower_type = 1 icone = ExtResource("3_odfqx") bio = null +projectileRessource = SubResource("Resource_3ht5a") action_cooldown = 1.0 max_energy = 50.0 energy_regen = 5.0 diff --git a/Towers/tower.gd b/Towers/tower.gd index d7ddd74..36d33e5 100644 --- a/Towers/tower.gd +++ b/Towers/tower.gd @@ -5,16 +5,16 @@ class_name Tower # DANGER "NONE" Should always be first enum TYPE { NONE, PIERRE, ALINE, MAXENCE, VICTORIA, EVAN, ALEX, GERALDINE } -var projectile : PackedScene = preload("res://Projectiles/projectile.tscn") +var projectileScene : PackedScene = preload("res://Projectiles/projectile.tscn") + @export var tower_name : String = "None" @export var tower_type : TYPE @export var icone : Texture2D @export var bio : String - @export var price : int = 100 @export_group("Attack") -@export var projectile_damage : int = 1 +@export var projectileRessource : ProjectileResource @export var action_cooldown : float = 1.5: set(value): action_cooldown = clamp(value, 0.3, 999) @@ -103,10 +103,8 @@ func _process(delta: float) -> void: func shoot() -> void: energy -= energy_cost - var projectile : Projectile = projectile.instantiate() - projectile.target = current - projectile.damage = projectile_damage - projectile.global_position = $Aim.global_position + var projectile : Projectile = projectileScene.instantiate() + projectile.loadProjectile(projectileRessource, $Aim.global_position, current) EventBus.projectile_shooted.emit(projectile) diff --git a/Towers/tower.tscn b/Towers/tower.tscn index ddca15d..56002ff 100644 --- a/Towers/tower.tscn +++ b/Towers/tower.tscn @@ -1,6 +1,6 @@ [gd_scene load_steps=10 format=3 uid="uid://trg7ag3dqr2l"] -[ext_resource type="Script" uid="uid://8kpvuurr5h5n" path="res://Towers/tower.gd" id="1_egfuc"] +[ext_resource type="Script" uid="uid://8kpvuurr5h5n" path="res://Towers/Tower.gd" id="1_egfuc"] [ext_resource type="Texture2D" uid="uid://bn6ikwol6x8r0" path="res://Assets/Characters/Male1.png" id="2_egfuc"] [ext_resource type="Texture2D" uid="uid://uptdcefxlv4c" path="res://Assets/Icones/ppdf_bio_image_placeholder_2.png" id="2_mnaic"] [ext_resource type="Script" uid="uid://bg0x4egeu17qb" path="res://Scripts/Upgrades/TowerUpgrade.gd" id="3_5dr1v"] diff --git a/UI/gui.gd b/UI/gui.gd index ec84c0c..a5d1678 100644 --- a/UI/gui.gd +++ b/UI/gui.gd @@ -30,8 +30,8 @@ func _on_button_quit_game_pressed() -> void: get_tree().quit() -func allowedTowerHasChange(allowedTowers : Array[Tower.TYPE]) -> void: - self.allowedTowers = allowedTowers +func allowedTowerHasChange(_allowedTowers : Array[Tower.TYPE]) -> void: + allowedTowers = _allowedTowers if is_node_ready(): addTowerButtonNodes() diff --git a/bullet_container.gd b/bullet_container.gd deleted file mode 100644 index d233cb9..0000000 --- a/bullet_container.gd +++ /dev/null @@ -1,8 +0,0 @@ -extends Node3D - -func _ready() -> void: - EventBus.projectile_shooted.connect(_on_EventBus_projectile_shooted) - - -func _on_EventBus_projectile_shooted(projectile : Projectile) -> void: - add_child(projectile) diff --git a/bullet_container.gd.uid b/bullet_container.gd.uid deleted file mode 100644 index 7de4c9b..0000000 --- a/bullet_container.gd.uid +++ /dev/null @@ -1 +0,0 @@ -uid://xkk2pxkrwsq8