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global_position.direction_to(target.global_position) * speed + look_at(target.global_position) + + move_and_slide() + else: + queue_free() + +func _on_impact_body_entered(body: Node3D) -> void: + if body is Enemy: + var enemy : Enemy = body + enemy.take_damage(bullet_damage) + queue_free() diff --git a/Bullets/arrow.gd.uid b/Bullets/arrow.gd.uid new file mode 100644 index 0000000..4605776 --- /dev/null +++ b/Bullets/arrow.gd.uid @@ -0,0 +1 @@ +uid://b788twwo1o6l2 diff --git a/Bullets/arrow.tscn b/Bullets/arrow.tscn new file mode 100644 index 0000000..d576897 --- /dev/null +++ b/Bullets/arrow.tscn @@ -0,0 +1,28 @@ +[gd_scene load_steps=5 format=3 uid="uid://oykrff3g74eo"] + +[ext_resource type="PackedScene" uid="uid://3nq3g7ddnphr" path="res://Assets/GLB format/weapon-ammo-arrow.glb" id="1_dsts2"] +[ext_resource type="Script" uid="uid://b788twwo1o6l2" path="res://Bullets/arrow.gd" id="1_r5o86"] + +[sub_resource type="SphereShape3D" id="SphereShape3D_r5o86"] +radius = 0.2 + +[sub_resource type="SphereShape3D" id="SphereShape3D_dsts2"] +radius = 0.3 + +[node name="Arrow" type="CharacterBody3D"] +script = ExtResource("1_r5o86") + +[node name="weapon-ammo-arrow2" parent="." instance=ExtResource("1_dsts2")] + +[node name="CollisionShape3D" type="CollisionShape3D" parent="."] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.123779) +shape = SubResource("SphereShape3D_r5o86") + +[node name="Impact" type="Area3D" parent="."] + +[node name="CollisionShape3D2" type="CollisionShape3D" parent="Impact"] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.137329) +shape = SubResource("SphereShape3D_dsts2") +debug_color = Color(0.926858, 0.237749, 0.335021, 0.42) + +[connection signal="body_entered" from="Impact" to="." method="_on_impact_body_entered"] diff --git a/Globals/GameManager.gd b/Globals/GameManager.gd new file mode 100644 index 0000000..294c028 --- /dev/null +++ b/Globals/GameManager.gd @@ -0,0 +1,14 @@ +extends Node + +var health : int = 100 +var money : int = 300 + +var wave : int = 0 + +var enemies_alive : int = 0 + +func reset() -> void: + health = 100 + money = 300 + wave = 0 + enemies_alive = 0 diff --git a/Globals/GameManager.gd.uid b/Globals/GameManager.gd.uid new file mode 100644 index 0000000..7fadb50 --- /dev/null +++ b/Globals/GameManager.gd.uid @@ -0,0 +1 @@ +uid://crqs1b44v67nr diff --git a/Scripts/Troop.gd b/Scripts/Troop.gd new file mode 100644 index 0000000..0e71dad --- /dev/null +++ b/Scripts/Troop.gd @@ -0,0 +1,5 @@ +extends Resource +class_name Troop + +@export var enemy : PackedScene +@export var number_to_spawn : int = 1 diff --git a/Scripts/Troop.gd.uid b/Scripts/Troop.gd.uid new file mode 100644 index 0000000..383a331 --- /dev/null +++ b/Scripts/Troop.gd.uid @@ -0,0 +1 @@ +uid://blxx3vs2wnfet diff --git a/Scripts/Wave.gd b/Scripts/Wave.gd new file mode 100644 index 0000000..a623efe --- /dev/null +++ b/Scripts/Wave.gd @@ -0,0 +1,5 @@ +extends Resource +class_name Wave + +@export var troops : Array[Troop] +@export var wait_time_before_next_wave : int = 3 diff --git a/Scripts/Wave.gd.uid b/Scripts/Wave.gd.uid new file mode 100644 index 0000000..d49aab5 --- /dev/null +++ b/Scripts/Wave.gd.uid @@ -0,0 +1 @@ +uid://chu8s12rtdeqx diff --git a/Tiles/road.tscn b/Tiles/road.tscn new file mode 100644 index 0000000..609501e --- /dev/null +++ b/Tiles/road.tscn @@ -0,0 +1,18 @@ +[gd_scene load_steps=3 format=3 uid="uid://do7gm1gjhu1t5"] + +[ext_resource type="PackedScene" uid="uid://cphq1crga6rix" path="res://Assets/GLB format/tile-straight.glb" id="1_m0ea6"] + +[sub_resource type="ConcavePolygonShape3D" id="ConcavePolygonShape3D_71op4"] +data = PackedVector3Array(-0.5, 0, 0.5, 0.5, 0, 0.5, 0.5, 0, -0.5, 0.5, 0, -0.5, -0.5, 0, -0.5, -0.5, 0, 0.5, 0.5, 0, 0.5, -0.5, 0, 0.5, 0.5, 0, -0.5, -0.5, 0, -0.5, 0.5, 0, -0.5, -0.5, 0, 0.5, 0.5, 0.2, 0.5, 0.5, 0.2, -0.5, 0.5, 0, -0.5, 0.5, 0, -0.5, 0.5, 0, 0.5, 0.5, 0.2, 0.5, 0.5, 0.2, -0.5, 0.5, 0.2, 0.5, 0.5, 0, -0.5, 0.5, 0, 0.5, 0.5, 0, -0.5, 0.5, 0.2, 0.5, 0.5, 0.2, 0.5, 0.5, 0, 0.5, -0.5, 0, 0.5, -0.5, 0, 0.5, -0.5, 0.2, 0.5, 0.5, 0.2, 0.5, 0.5, 0, 0.5, 0.5, 0.2, 0.5, -0.5, 0, 0.5, -0.5, 0.2, 0.5, -0.5, 0, 0.5, 0.5, 0.2, 0.5, -0.5, 0, 0.5, -0.5, 0, -0.5, -0.5, 0.2, -0.5, -0.5, 0.2, -0.5, -0.5, 0.2, 0.5, -0.5, 0, 0.5, -0.5, 0, -0.5, -0.5, 0, 0.5, -0.5, 0.2, -0.5, -0.5, 0.2, 0.5, -0.5, 0.2, -0.5, -0.5, 0, 0.5, -0.5, 0.2, -0.5, -0.5, 0, -0.5, 0.5, 0, -0.5, 0.5, 0, -0.5, 0.5, 0.2, -0.5, -0.5, 0.2, -0.5, -0.5, 0, -0.5, -0.5, 0.2, -0.5, 0.5, 0, -0.5, 0.5, 0.2, -0.5, 0.5, 0, -0.5, -0.5, 0.2, -0.5, -0.5, 0.2, -0.5, 0.5, 0.2, -0.5, 0.5, 0.2, 0.5, 0.5, 0.2, 0.5, -0.5, 0.2, 0.5, -0.5, 0.2, -0.5, 0.5, 0.2, -0.5, -0.5, 0.2, -0.5, 0.5, 0.2, 0.5, -0.5, 0.2, 0.5, 0.5, 0.2, 0.5, -0.5, 0.2, -0.5) + +[node name="Road" type="Node3D"] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.5, 0, 0.5) + +[node name="StaticBody3D" type="StaticBody3D" parent="."] +collision_layer = 0 +collision_mask = 0 + +[node name="CollisionShape3D" type="CollisionShape3D" parent="StaticBody3D"] +shape = SubResource("ConcavePolygonShape3D_71op4") + +[node name="tile-straight2" parent="." instance=ExtResource("1_m0ea6")] diff --git a/Tiles/tile.tscn b/Tiles/tile.tscn new file mode 100644 index 0000000..68a66a2 --- /dev/null +++ b/Tiles/tile.tscn @@ -0,0 +1,18 @@ +[gd_scene load_steps=3 format=3 uid="uid://d1f6m15niwgt"] + +[ext_resource type="PackedScene" uid="uid://p67ggbkjfwm1" path="res://Assets/GLB format/tile.glb" id="1_71op4"] + +[sub_resource type="ConcavePolygonShape3D" id="ConcavePolygonShape3D_71op4"] +data = PackedVector3Array(-0.5, 0, 0.5, 0.5, 0, 0.5, 0.5, 0, -0.5, 0.5, 0, -0.5, -0.5, 0, -0.5, -0.5, 0, 0.5, 0.5, 0, 0.5, -0.5, 0, 0.5, 0.5, 0, -0.5, -0.5, 0, -0.5, 0.5, 0, -0.5, -0.5, 0, 0.5, 0.5, 0.2, 0.5, 0.5, 0.2, -0.5, 0.5, 0, -0.5, 0.5, 0, -0.5, 0.5, 0, 0.5, 0.5, 0.2, 0.5, 0.5, 0.2, -0.5, 0.5, 0.2, 0.5, 0.5, 0, -0.5, 0.5, 0, 0.5, 0.5, 0, -0.5, 0.5, 0.2, 0.5, 0.5, 0.2, 0.5, 0.5, 0, 0.5, -0.5, 0, 0.5, -0.5, 0, 0.5, -0.5, 0.2, 0.5, 0.5, 0.2, 0.5, 0.5, 0, 0.5, 0.5, 0.2, 0.5, -0.5, 0, 0.5, -0.5, 0.2, 0.5, -0.5, 0, 0.5, 0.5, 0.2, 0.5, -0.5, 0, 0.5, -0.5, 0, -0.5, -0.5, 0.2, -0.5, -0.5, 0.2, -0.5, -0.5, 0.2, 0.5, -0.5, 0, 0.5, -0.5, 0, -0.5, -0.5, 0, 0.5, -0.5, 0.2, -0.5, -0.5, 0.2, 0.5, -0.5, 0.2, -0.5, -0.5, 0, 0.5, -0.5, 0.2, -0.5, -0.5, 0, -0.5, 0.5, 0, -0.5, 0.5, 0, -0.5, 0.5, 0.2, -0.5, -0.5, 0.2, -0.5, -0.5, 0, -0.5, -0.5, 0.2, -0.5, 0.5, 0, -0.5, 0.5, 0.2, -0.5, 0.5, 0, -0.5, -0.5, 0.2, -0.5, -0.5, 0.2, -0.5, 0.5, 0.2, -0.5, 0.5, 0.2, 0.5, 0.5, 0.2, 0.5, -0.5, 0.2, 0.5, -0.5, 0.2, -0.5, 0.5, 0.2, -0.5, -0.5, 0.2, -0.5, 0.5, 0.2, 0.5, -0.5, 0.2, 0.5, 0.5, 0.2, 0.5, -0.5, 0.2, -0.5) + +[node name="Tile" type="Node3D"] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.5, 0, 0.5) + +[node name="tile2" parent="." instance=ExtResource("1_71op4")] + +[node name="StaticBody3D" type="StaticBody3D" parent="."] + +[node name="CollisionShape3D" type="CollisionShape3D" parent="StaticBody3D"] +shape = SubResource("ConcavePolygonShape3D_71op4") + +[editable path="tile2"] diff --git a/Towers/tower.gd b/Towers/tower.gd new file mode 100644 index 0000000..732fadf --- /dev/null +++ b/Towers/tower.gd @@ -0,0 +1,55 @@ +extends StaticBody3D +class_name Tower + +var bullet : PackedScene = preload("res://Bullets/arrow.tscn") +@export var bullet_damage : int = 1 +var current_targets : Array = [] +var current : CharacterBody3D +var can_shoot : bool = true + + +func _process(delta: float) -> void: + if is_instance_valid(current): + if can_shoot: + shoot() + can_shoot = false + $Cooldown.start() + else: + for i in $BulletContainer.get_child_count(): + $BulletContainer.get_child(i).queue_free() + + +func shoot() -> void: + var temp_bullet : Bullet = bullet.instantiate() + temp_bullet.target = current + temp_bullet.bullet_damage = bullet_damage + $BulletContainer.add_child(temp_bullet) + temp_bullet.global_position = $Aim.global_position + + +func choose_target(_current_targets : Array) -> void: + var temp_array : Array = _current_targets + var current_target : CharacterBody3D = null + for i in temp_array: + if current_target == null : + current_target = i + else: + if i.get_parent().get_progress() > current_target.get_parent().get_progress(): + current_target = i + + current = current_target + +func _on_range_body_entered(body: Node3D) -> void: + if body is Enemy: + current_targets.append(body) + choose_target(current_targets) + + +func _on_range_body_exited(body: Node3D) -> void: + if body is Enemy: + current_targets.erase(body) + choose_target(current_targets) + + +func _on_cooldown_timeout() -> void: + can_shoot = true diff --git a/Towers/tower.gd.uid b/Towers/tower.gd.uid new file mode 100644 index 0000000..c4c8de7 --- /dev/null +++ b/Towers/tower.gd.uid @@ -0,0 +1 @@ +uid://8kpvuurr5h5n diff --git a/Towers/tower.tscn b/Towers/tower.tscn new file mode 100644 index 0000000..c84a292 --- /dev/null +++ b/Towers/tower.tscn @@ -0,0 +1,38 @@ +[gd_scene load_steps=5 format=3 uid="uid://trg7ag3dqr2l"] + +[ext_resource type="Script" uid="uid://8kpvuurr5h5n" path="res://Towers/tower.gd" id="1_egfuc"] +[ext_resource type="PackedScene" uid="uid://bkrwjcxb47n0d" path="res://Assets/GLB format/tower-round-build-d.glb" id="1_ovc7u"] + +[sub_resource type="BoxShape3D" id="BoxShape3D_egfuc"] +size = Vector3(1, 0.1, 1) + +[sub_resource type="SphereShape3D" id="SphereShape3D_pajr1"] +radius = 3.0 + +[node name="Tower" type="StaticBody3D"] +script = ExtResource("1_egfuc") + +[node name="tower-round-build-d2" parent="." instance=ExtResource("1_ovc7u")] + +[node name="CollisionShape3D" type="CollisionShape3D" parent="."] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.00914001, 0) +shape = SubResource("BoxShape3D_egfuc") + +[node name="Range" type="Area3D" parent="."] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.923584, 0) + +[node name="CollisionShape3D" type="CollisionShape3D" parent="Range"] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.475708, 0) +shape = SubResource("SphereShape3D_pajr1") + +[node name="Aim" type="Marker3D" parent="."] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.02026, 0) + +[node name="BulletContainer" type="Node" parent="."] + +[node name="Cooldown" type="Timer" parent="."] +wait_time = 1.5 + +[connection signal="body_entered" from="Range" to="." method="_on_range_body_entered"] +[connection signal="body_exited" from="Range" to="." method="_on_range_body_exited"] +[connection signal="timeout" from="Cooldown" to="." method="_on_cooldown_timeout"] diff --git a/Waves/wave_1.tres b/Waves/wave_1.tres new file mode 100644 index 0000000..117372b --- /dev/null +++ b/Waves/wave_1.tres @@ -0,0 +1,10 @@ +[gd_resource type="Resource" script_class="Wave" load_steps=3 format=3 uid="uid://dkbuy7fetnihs"] + +[ext_resource type="Script" uid="uid://chu8s12rtdeqx" path="res://Scripts/Wave.gd" id="1_bubg8"] +[ext_resource type="Script" uid="uid://blxx3vs2wnfet" path="res://Scripts/Troop.gd" id="2_mn2od"] + +[resource] +script = ExtResource("1_bubg8") +troops = Array[ExtResource("2_mn2od")]([]) +wait_time_before_next_wave = 3 +metadata/_custom_type_script = "uid://chu8s12rtdeqx" diff --git a/Waves/wave_2.tres b/Waves/wave_2.tres new file mode 100644 index 0000000..f731cc9 --- /dev/null +++ b/Waves/wave_2.tres @@ -0,0 +1,24 @@ +[gd_resource type="Resource" script_class="Wave" load_steps=7 format=3 uid="uid://dvw6vm3vbpmdl"] + +[ext_resource type="Script" uid="uid://chu8s12rtdeqx" path="res://Scripts/Wave.gd" id="1_eqqav"] +[ext_resource type="Script" uid="uid://blxx3vs2wnfet" path="res://Scripts/Troop.gd" id="2_5ggw3"] +[ext_resource type="PackedScene" uid="uid://dknt1oiyei5e5" path="res://enemies/enemy-a.tscn" id="3_dbjvm"] +[ext_resource type="PackedScene" uid="uid://bfngnvgbcbakd" path="res://enemies/enemy-b.tscn" id="4_5ggw3"] + +[sub_resource type="Resource" id="Resource_dbjvm"] +script = ExtResource("2_5ggw3") +enemy = ExtResource("3_dbjvm") +number_to_spawn = 4 +metadata/_custom_type_script = "uid://blxx3vs2wnfet" + +[sub_resource type="Resource" id="Resource_yc1xp"] +script = ExtResource("2_5ggw3") +enemy = ExtResource("4_5ggw3") +number_to_spawn = 2 +metadata/_custom_type_script = "uid://blxx3vs2wnfet" + +[resource] +script = ExtResource("1_eqqav") +troops = Array[ExtResource("2_5ggw3")]([SubResource("Resource_dbjvm"), SubResource("Resource_yc1xp")]) +wait_time_before_next_wave = 3 +metadata/_custom_type_script = "uid://chu8s12rtdeqx" diff --git a/enemies/enemy-a.tscn b/enemies/enemy-a.tscn new file mode 100644 index 0000000..ce3d9b3 --- /dev/null +++ b/enemies/enemy-a.tscn @@ -0,0 +1,20 @@ +[gd_scene load_steps=4 format=3 uid="uid://dknt1oiyei5e5"] + +[ext_resource type="Script" uid="uid://dg6f6na1nn2c6" path="res://enemies/enemy.gd" id="1_l7e03"] +[ext_resource type="PackedScene" uid="uid://52kknuv6xd3x" path="res://Assets/GLB format/enemy-ufo-a.glb" id="2_cmo2f"] + +[sub_resource type="SphereShape3D" id="SphereShape3D_7frlh"] + +[node name="PathFollow3D" type="PathFollow3D"] + +[node name="EnemyA" type="CharacterBody3D" parent="."] +script = ExtResource("1_l7e03") +health = 1 + +[node name="enemy-ufo-a2" parent="EnemyA" instance=ExtResource("2_cmo2f")] + +[node name="CollisionShape3D" type="CollisionShape3D" parent="EnemyA"] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.289246, 0) +shape = SubResource("SphereShape3D_7frlh") + +[editable path="EnemyA/enemy-ufo-a2"] diff --git a/enemies/enemy-b.tscn b/enemies/enemy-b.tscn new file mode 100644 index 0000000..6f6bbb9 --- /dev/null +++ b/enemies/enemy-b.tscn @@ -0,0 +1,18 @@ +[gd_scene load_steps=4 format=3 uid="uid://bfngnvgbcbakd"] + +[ext_resource type="Script" uid="uid://dg6f6na1nn2c6" path="res://enemies/enemy.gd" id="1_uehkb"] +[ext_resource type="PackedScene" uid="uid://dk8gnkd85ik25" path="res://Assets/GLB format/enemy-ufo-b.glb" id="2_uehkb"] + +[sub_resource type="SphereShape3D" id="SphereShape3D_7frlh"] + +[node name="PathFollow3D" type="PathFollow3D"] + +[node name="EnemyB" type="CharacterBody3D" parent="."] +script = ExtResource("1_uehkb") +health = 2 + +[node name="CollisionShape3D" type="CollisionShape3D" parent="EnemyB"] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.289246, 0) +shape = SubResource("SphereShape3D_7frlh") + +[node name="enemy-ufo-b2" parent="EnemyB" instance=ExtResource("2_uehkb")] diff --git a/enemies/enemy.gd b/enemies/enemy.gd new file mode 100644 index 0000000..e72df74 --- /dev/null +++ b/enemies/enemy.gd @@ -0,0 +1,35 @@ +extends CharacterBody3D +class_name Enemy + +@export var speed : int = 2 +@export var health : int = 15 : + set(value): + health = value + if health <= 0 and is_alive: + death() + +@onready var Path : PathFollow3D = get_parent() +var is_alive : bool = true + +#func _ready() -> void: + #$HealthBar3D.set_up(health) + + +func _physics_process(delta: float) -> void: + Path.set_progress(Path.get_progress() + speed * delta) + + if Path.get_progress_ratio() >= 0.99: + #Global.health -= 20 + death() + + +func take_damage(damage : int) -> void: + health -= damage + #$HealthBar3D.update(health) + + +func death() -> void: + is_alive = false + #Global.enemies_alive -= 1 + #Global.money += 50 + Path.queue_free() diff --git a/enemies/enemy.gd.uid b/enemies/enemy.gd.uid new file mode 100644 index 0000000..55f55ba --- /dev/null +++ b/enemies/enemy.gd.uid @@ -0,0 +1 @@ +uid://dg6f6na1nn2c6 diff --git a/icon.svg b/icon.svg new file mode 100644 index 0000000..1a10d58 --- /dev/null +++ b/icon.svg @@ -0,0 +1 @@ + \ No newline at end of file diff --git a/icon.svg.import b/icon.svg.import new file mode 100644 index 0000000..4a7e320 --- /dev/null +++ b/icon.svg.import @@ -0,0 +1,37 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://bd7ed8dvc7m0v" +path="res://.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://icon.svg" +dest_files=["res://.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 +svg/scale=1.0 +editor/scale_with_editor_scale=false +editor/convert_colors_with_editor_theme=false diff --git a/project.godot b/project.godot new file mode 100644 index 0000000..6358c05 --- /dev/null +++ b/project.godot @@ -0,0 +1,33 @@ +; Engine configuration file. +; It's best edited using the editor UI and not directly, +; since the parameters that go here are not all obvious. +; +; Format: +; [section] ; section goes between [] +; param=value ; assign values to parameters + +config_version=5 + +[application] + +config/name="TowerDefense2D" +run/main_scene="uid://ky0uewndeuwv" +config/features=PackedStringArray("4.4") +config/icon="res://icon.svg" + +[autoload] + +GameManager="*res://Globals/GameManager.gd" + +[file_customization] + +folder_colors={ +"res://Assets/": "green", +"res://Bullets/": "orange", +"res://Globals/": "blue", +"res://Scripts/": "blue", +"res://Tiles/": "orange", +"res://Towers/": "orange", +"res://Waves/": "pink", +"res://enemies/": "orange" +} diff --git a/spawner.gd b/spawner.gd new file mode 100644 index 0000000..b1c1cc8 --- /dev/null +++ b/spawner.gd @@ -0,0 +1,54 @@ +extends Path3D +class_name Spawner + +@export var waves : Array[Wave] +var current_wave : Wave +var current_troop : Troop + +var enemies_to_spawn : int = 0 +var can_spawn : bool = false +var wave_on_going : bool = false + +func spawn_next_wave() -> void: + + current_wave = waves.pop_front() + $SpawnTimer.start(current_wave.wait_time_before_next_wave) + + + +func _process(delta: float) -> void: + spawn_manager() + + +func spawn() -> void: + $SpawnTimer.start() + var tempEnemy = current_troop.enemy.instantiate() + add_child(tempEnemy) + + enemies_to_spawn -= 1 + GameManager.enemies_alive += 1 + + can_spawn = false + + +func spawn_manager() -> void: + if !can_spawn: + return + + if !current_wave.troops.is_empty() and enemies_to_spawn == 0: + current_troop = current_wave.troops.pop_front() + enemies_to_spawn = current_troop.number_to_spawn + + if enemies_to_spawn > 0: + spawn() + + if GameManager.enemies_alive > 0: + wave_on_going = true + else: + wave_on_going = false + spawn_next_wave() + + +func _on_spawn_timer_timeout() -> void: + can_spawn = true + $SpawnTimer.wait_time = 1.0 diff --git a/spawner.gd.uid b/spawner.gd.uid new file mode 100644 index 0000000..f9a5ad3 --- /dev/null +++ b/spawner.gd.uid @@ -0,0 +1 @@ +uid://tpon511km4al diff --git a/world.gd b/world.gd new file mode 100644 index 0000000..3f844af --- /dev/null +++ b/world.gd @@ -0,0 +1,32 @@ +extends Node3D + +@onready var cam : Camera3D = $Camera3D +#@onready var selector : Node3D = $Selector + + +func _ready() -> void: + $Spawner.spawn_next_wave() + +#func _process(delta: float) -> void: + #handle_player_controls() + + +#func handle_player_controls() -> void: + #var space_state : PhysicsDirectSpaceState3D = get_world_3d().direct_space_state + #var mouse_pos : Vector2 = get_viewport().get_mouse_position() + # + #var origin : Vector3 = cam.project_ray_origin(mouse_pos) + #var end : Vector3 = origin + cam.project_ray_normal(mouse_pos) * 100 + #var ray : PhysicsRayQueryParameters3D = PhysicsRayQueryParameters3D.create(origin, end) + #ray.collide_with_bodies = true + # + #var ray_result : Dictionary = space_state.intersect_ray(ray) + # + #if ray_result.is_empty(): + #selector.visible = false + #return + # + #selector.visible = true + #var collider : CollisionObject3D = ray_result.get("collider") + #selector.global_position = collider.global_position + #selector.global_position += Vector3(0.0,0.2,0.0) diff --git a/world.gd.uid b/world.gd.uid new file mode 100644 index 0000000..b03bb94 --- /dev/null +++ b/world.gd.uid @@ -0,0 +1 @@ +uid://qqid42jkpkmv diff --git a/world.tscn b/world.tscn new file mode 100644 index 0000000..edfd693 --- /dev/null +++ b/world.tscn @@ -0,0 +1,159 @@ +[gd_scene load_steps=12 format=3 uid="uid://ky0uewndeuwv"] + +[ext_resource type="Script" uid="uid://qqid42jkpkmv" path="res://world.gd" id="1_fj7yv"] +[ext_resource type="PackedScene" uid="uid://d1f6m15niwgt" path="res://Tiles/tile.tscn" id="3_aqk2v"] +[ext_resource type="PackedScene" uid="uid://d17sleiqkdoo2" path="res://Assets/GLB format/selection-a.glb" id="3_tlwt5"] +[ext_resource type="PackedScene" uid="uid://do7gm1gjhu1t5" path="res://Tiles/road.tscn" id="4_036b0"] +[ext_resource type="Script" uid="uid://tpon511km4al" path="res://spawner.gd" id="5_036b0"] +[ext_resource type="PackedScene" uid="uid://trg7ag3dqr2l" path="res://Towers/tower.tscn" id="6_dwbse"] +[ext_resource type="Script" uid="uid://chu8s12rtdeqx" path="res://Scripts/Wave.gd" id="6_gbfbk"] +[ext_resource type="Resource" uid="uid://dkbuy7fetnihs" path="res://Waves/wave_1.tres" id="7_ioo17"] +[ext_resource type="Resource" uid="uid://dvw6vm3vbpmdl" path="res://Waves/wave_2.tres" id="8_wse8f"] + +[sub_resource type="Curve3D" id="Curve3D_aqk2v"] +_data = { +"points": PackedVector3Array(0, 0, 0, 0, 0, 0, 1.21236, 0, 0.534171, 0, 0, 0, 0, 0, 0, 9.78741, 0, 0.534171), +"tilts": PackedFloat32Array(0, 0) +} +point_count = 2 + +[sub_resource type="Environment" id="Environment_036b0"] +background_color = Color(0.298412, 0.776976, 0.672082, 1) + +[node name="World" type="Node3D"] +script = ExtResource("1_fj7yv") + +[node name="Camera3D" type="Camera3D" parent="."] +transform = Transform3D(-0.966614, -0.162158, 0.198401, 1.497e-08, 0.774282, 0.632841, -0.256239, 0.611712, -0.748432, 7.30013, 5.30448, -2.94593) + +[node name="Selector" parent="." instance=ExtResource("3_tlwt5")] +visible = false + +[node name="Map" type="Node3D" parent="."] + +[node name="Tile" parent="Map" instance=ExtResource("3_aqk2v")] + +[node name="Tile2" parent="Map" instance=ExtResource("3_aqk2v")] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.5, 0, 1.5) + +[node name="Tile3" parent="Map" instance=ExtResource("3_aqk2v")] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1.5, 0, 1.5) + +[node name="Tile4" parent="Map" instance=ExtResource("3_aqk2v")] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2.5, 0, 1.5) + +[node name="Tile5" parent="Map" instance=ExtResource("3_aqk2v")] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 3.5, 0, 1.5) + +[node name="Tile6" parent="Map" instance=ExtResource("3_aqk2v")] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 4.5, 0, 1.5) + +[node name="Tile7" parent="Map" instance=ExtResource("3_aqk2v")] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 10.5, 0, 1.5) + +[node name="Tile8" parent="Map" instance=ExtResource("3_aqk2v")] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 10.5, 0, 1.5) + +[node name="Tile9" parent="Map" instance=ExtResource("3_aqk2v")] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.5, 0, -0.5) + +[node name="Tile10" parent="Map" instance=ExtResource("3_aqk2v")] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1.5, 0, -0.5) + +[node name="Tile11" parent="Map" instance=ExtResource("3_aqk2v")] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2.5, 0, -0.5) + +[node name="Tile12" parent="Map" instance=ExtResource("3_aqk2v")] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 3.5, 0, -0.5) + +[node name="Tile13" parent="Map" instance=ExtResource("3_aqk2v")] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 4.5, 0, -0.5) + +[node name="Tile17" parent="Map" instance=ExtResource("3_aqk2v")] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 5.5, 0, -0.5) + +[node name="Tile18" parent="Map" instance=ExtResource("3_aqk2v")] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 6.5, 0, -0.5) + +[node name="Tile19" parent="Map" instance=ExtResource("3_aqk2v")] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 7.5, 0, -0.5) + +[node name="Tile20" parent="Map" instance=ExtResource("3_aqk2v")] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 8.5, 0, -0.5) + +[node name="Tile21" parent="Map" instance=ExtResource("3_aqk2v")] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 9.5, 0, -0.5) + +[node name="Tile22" parent="Map" instance=ExtResource("3_aqk2v")] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 5.5, 0, 1.5) + +[node name="Tile23" parent="Map" instance=ExtResource("3_aqk2v")] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 6.5, 0, 1.5) + +[node name="Tile24" parent="Map" instance=ExtResource("3_aqk2v")] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 7.5, 0, 1.5) + +[node name="Tile25" parent="Map" instance=ExtResource("3_aqk2v")] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 8.5, 0, 1.5) + +[node name="Tile26" parent="Map" instance=ExtResource("3_aqk2v")] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 9.5, 0, 1.5) + +[node name="Tile14" parent="Map" instance=ExtResource("3_aqk2v")] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 10.5, 0, -0.5) + +[node name="Tile16" parent="Map" instance=ExtResource("3_aqk2v")] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 10.5, 0, 0.5) + +[node name="Tile15" parent="Map" instance=ExtResource("3_aqk2v")] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 10.5, 0, -0.5) + +[node name="Road" parent="Map" instance=ExtResource("4_036b0")] +transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, 1.5, 0, 0.5) + +[node name="Road2" parent="Map" instance=ExtResource("4_036b0")] +transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, 2.5, 0, 0.5) + +[node name="Road3" parent="Map" instance=ExtResource("4_036b0")] +transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, 3.5, 0, 0.5) + +[node name="Road4" parent="Map" instance=ExtResource("4_036b0")] +transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, 4.5, 0, 0.5) + +[node name="Road5" parent="Map" instance=ExtResource("4_036b0")] +transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, 5.5, 0, 0.5) + +[node name="Road6" parent="Map" instance=ExtResource("4_036b0")] +transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, 6.5, 0, 0.5) + +[node name="Road7" parent="Map" instance=ExtResource("4_036b0")] +transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, 7.5, 0, 0.5) + +[node name="Road8" parent="Map" instance=ExtResource("4_036b0")] +transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, 8.5, 0, 0.5) + +[node name="Road9" parent="Map" instance=ExtResource("4_036b0")] +transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, 9.5, 0, 0.5) + +[node name="Road10" parent="Map" instance=ExtResource("4_036b0")] +transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, 9.5, 0, 0.5) + +[node name="Spawner" type="Path3D" parent="."] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0) +curve = SubResource("Curve3D_aqk2v") +script = ExtResource("5_036b0") +waves = Array[ExtResource("6_gbfbk")]([ExtResource("7_ioo17"), ExtResource("8_wse8f")]) + +[node name="SpawnTimer" type="Timer" parent="Spawner"] + +[node name="WorldEnvironment" type="WorldEnvironment" parent="."] +environment = SubResource("Environment_036b0") + +[node name="DirectionalLight3D" type="DirectionalLight3D" parent="."] +transform = Transform3D(1, 0, 0, 0, 0.258819, 0.965926, 0, -0.965926, 0.258819, 0, 4, 6) +light_color = Color(0.823308, 0.863845, 0.742102, 1) + +[node name="Tower" parent="." instance=ExtResource("6_dwbse")] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 4.90244, 0, -0.479361) + +[connection signal="timeout" from="Spawner/SpawnTimer" to="Spawner" method="_on_spawn_timer_timeout"]