diff --git a/Enemies/Scenes/enemy-b.tscn b/Enemies/Scenes/enemy-b.tscn index 4e61b11..c5b3f04 100644 --- a/Enemies/Scenes/enemy-b.tscn +++ b/Enemies/Scenes/enemy-b.tscn @@ -9,6 +9,8 @@ viewport_path = NodePath("Enemy/HealthBar3D/SubViewport") [node name="PathFollow3D" instance=ExtResource("1_f3rau")] [node name="Enemy" parent="." index="0"] +speed = 0.5 +base_attack_damage = 5 max_life = 20 money = 25 diff --git a/Enemies/enemy.gd b/Enemies/enemy.gd index 1d9f9b1..d3880a8 100644 --- a/Enemies/enemy.gd +++ b/Enemies/enemy.gd @@ -6,7 +6,7 @@ signal died @onready var death_vfx_packed : PackedScene = preload("res://VFX/death_particles.tscn") @onready var sad_vfx_packed : PackedScene = preload("res://VFX/sad_particles.tscn") -@export var speed : int = 1 +@export var speed : float = 1 @export var base_attack_damage : int = 1 @export var max_life : int = 5 @export var money : int = 5