2025-08-26 19:26:36 +02:00
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extends Control
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2025-08-27 13:27:32 +02:00
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@onready var player_manager : PlayerManager = $"../../PlayerManager"
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func _ready() -> void:
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pass
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2025-08-26 19:26:36 +02:00
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func _on_button_cube_pressed() -> void:
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pass # Replace with function body.
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2025-08-27 13:27:32 +02:00
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func _on_button_quit_level_pressed() -> void:
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Transition.goto("res://UI/start_menu.tscn")
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func _on_button_quit_game_pressed() -> void:
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get_tree().quit()
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