TowerDefense/Projectiles/projectile.tscn

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[gd_scene load_steps=4 format=3 uid="uid://oykrff3g74eo"]
[ext_resource type="Script" uid="uid://b788twwo1o6l2" path="res://Projectiles/Projectile.gd" id="1_ggq0q"]
[sub_resource type="SphereShape3D" id="SphereShape3D_r5o86"]
radius = 0.1
[sub_resource type="SphereShape3D" id="SphereShape3D_dsts2"]
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radius = 0.1
[node name="Projectile" type="CharacterBody3D"]
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collision_layer = 0
collision_mask = 0
script = ExtResource("1_ggq0q")
[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
shape = SubResource("SphereShape3D_r5o86")
[node name="HitBox" type="Area3D" parent="."]
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collision_layer = 0
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collision_mask = 0
[node name="ProjectileSize" type="CollisionShape3D" parent="HitBox"]
shape = SubResource("SphereShape3D_dsts2")
debug_color = Color(0.926858, 0.237749, 0.335021, 0.42)
[node name="EffectArea" type="Area3D" parent="."]
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collision_layer = 0
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collision_mask = 0