TowerDefense/Tiles/tile.gd

11 lines
176 B
GDScript3
Raw Permalink Normal View History

2025-08-27 13:27:32 +02:00
extends StaticBody3D
2025-09-04 02:54:37 +02:00
class_name GameTile
enum TYPE { PATH, TOWER, SCENE }
@export var type : TYPE
2025-09-14 12:52:01 +02:00
func _ready() -> void:
$CollisionShape3D.debug_color = Color.TRANSPARENT